Where to quest at every level from 1 to 60, and which dungeons to run on the way. Pick your side.
Before launch. The beta stops at level 30, so the route from 30 to 60 follows the original game's zones plus the new zones and dungeons Blizzard has announced. The new zones' exact levels are not out yet. We update this guide after launch on November 4.
Starting zoneDo every quest in your race's starting area and its main town. Skyborne play Zephras Isle up to level 12.
10to20
First zones outside home
WestfallHumans and Skyborne. Lots of quests close together, and the Deadmines at the end.
Loch ModanDwarves and Gnomes. Short and quick, then head to Westfall or Darkshore.
DarkshoreNight Elves. A long coast full of quests, a natural path into Ashenvale.
Dungeons: The Hall of Thanes (13 to 18, Ironforge, new) · The Deadmines (18 to 24, Westfall)
18to30
The busy middle
Redridge MountainsGood for 18 to 25, close to Stormwind.
DuskwoodOne of the best quest zones in the game, 20 to 30.
WetlandsLinks Ironforge to the south; the new Excavation Site dungeon is here.
AshenvaleShared with the Horde, so expect some fights on PvP rules.
Dungeons: Excavation Site: Wetlands (24 to 29, new) · Stormwind Stockade (26 to 32) · Blackfathom Deeps (25 to 31, Ashenvale)
30to40
Opening up the world
Hillsbrad Foothills and Alterac MountainsDalaran sits in Alterac Mountains in Forever, with its own new dungeon.
Arathi HighlandsPlenty of quests around Refuge Pointe.
Stranglethorn ValeHuge and busy from 30 up; the new Drowned City dungeon is here.
Desolace and Thousand NeedlesGood Kalimdor options when the Eastern Kingdoms get crowded.
Dungeons: City of Dalaran (28 to 33, new) · Gnomeregan (31 to 37) · Scarlet Monastery (31 to 45, four wings) · The Drowned City (35 to 40, new)
35to45
The new Riverglades
RivergladesNewA brand new zone between Redridge, the Swamp of Sorrows and the Badlands, with over 150 quests and the Krol'dok Stronghold dungeon. Its exact levels are not announced yet.
Dustwallow MarshTheramore is your base; the new Alcaz Prison dungeon comes later.
Badlands and Swamp of SorrowsSolid filler zones close to the Riverglades.
Dungeons: Krol'dok Stronghold (40 to 45, Riverglades, new) · Razorfen Downs (38 to 44) · Uldaman (44 to 50)
45to52
Kalimdor deserts and forests
TanarisGadgetzan quests, and Zul'Farrak right next door.
FeralasFeathermoon Stronghold, and a road into Dire Maul.
The HinterlandsAerie Peak, 45 to 50.
AzsharaQuiet, and home of the new Blackmaw Hold dungeon later on.
Dungeons: Zul'Farrak (45 to 51) · Alcaz Prison (48 to 53, Dustwallow Marsh, new) · Maraudon (48 to 54)
50to60
The last stretch
Un'Goro CraterGreat quests from 48 up; the new Shaper's Terrace dungeon is here for max level.
Felwood and Burning SteppesBoth good from about 50.
Western and Eastern PlaguelandsThe classic road to 60.
Winterspring and SilithusFinish here, or in Mount Hyjal once it opens.
Mount HyjalNewBack in Forever for late levels and max level, with reputations and two raids. Exact levels not announced yet.
Dungeons: Blackrock Depths (52 to 60) · Sunken Temple (52 to 58) · Dire Maul (55 to 60) · Blackmaw Hold (55 to 60, Azshara, new) · Lower Blackrock Spire, Scholomance and Stratholme (55 to 60)
Starting zones
Orc and TrollDurotarthen The Barrens
TaurenMulgorethen The Barrens
UndeadTirisfal Gladesthen Silverpine Forest
Skyborne (Windshaper)Zephras Isle (to level 12)then The Barrens
Your route, level by level
1to10
Your starting zone
Starting zoneDo every quest in your race's starting area and its main town. Skyborne play Zephras Isle up to level 12.
10to20
First zones outside home
The BarrensOrcs, Trolls, Tauren and Skyborne. Huge, with quests everywhere; Crossroads is your base.
Silverpine ForestUndead. Quick quests that lead into Shadowfang Keep.
Dungeons: Ragefire Chasm (13 to 19, Orgrimmar) · Ruins of Lordaeron (15 to 22, Undercity, new) · Wailing Caverns (19 to 25, The Barrens)
18to30
The busy middle
Stonetalon MountainsGood from 18, leave around 27.
AshenvaleSplintertree Post and Zoram'gar Outpost; shared with the Alliance.
Hillsbrad FoothillsTarren Mill is your base, 20 to 30.
Thousand NeedlesFrom about 25, south of the Barrens.
Dungeons: Shadowfang Keep (23 to 29, Silverpine) · Blackfathom Deeps (25 to 31, Ashenvale)
30to40
Opening up the world
Alterac MountainsDalaran sits here in Forever, with its own new dungeon.
Arathi HighlandsHammerfall quests, 30 to 40.
Stranglethorn ValeGrom'gol is your base; the new Drowned City dungeon is here.
DesolaceShadowprey Village, a calmer option.
Dungeons: City of Dalaran (28 to 33, new) · Razorfen Kraul (30 to 36) · Scarlet Monastery (31 to 45, four wings) · The Drowned City (35 to 40, new)
35to45
The new Riverglades
RivergladesNewA brand new zone between Redridge, the Swamp of Sorrows and the Badlands, with over 150 quests and the Krol'dok Stronghold dungeon. Its exact levels are not announced yet.
Dustwallow MarshBrackenwall Village; the new Alcaz Prison dungeon comes later.
Badlands and Swamp of SorrowsStonard and Kargath, close to the Riverglades.
Dungeons: Krol'dok Stronghold (40 to 45, Riverglades, new) · Razorfen Downs (38 to 44) · Uldaman (44 to 50)
45to52
Kalimdor deserts and forests
TanarisGadgetzan quests, and Zul'Farrak right next door.
FeralasCamp Mojache, and a road into Dire Maul.
The HinterlandsRevantusk Village, 45 to 50.
AzsharaQuiet, and home of the new Blackmaw Hold dungeon later on.
Dungeons: Zul'Farrak (45 to 51) · Alcaz Prison (48 to 53, Dustwallow Marsh, new) · Maraudon (48 to 54)
50to60
The last stretch
Un'Goro CraterGreat quests from 48 up; the new Shaper's Terrace dungeon is here for max level.
Felwood and Burning SteppesBoth good from about 50.
Western and Eastern PlaguelandsThe classic road to 60.
Winterspring and SilithusFinish here, or in Mount Hyjal once it opens.
Mount HyjalNewBack in Forever for late levels and max level, with reputations and two raids. Exact levels not announced yet.
Dungeons: Blackrock Depths (52 to 60) · Sunken Temple (52 to 58) · Dire Maul (55 to 60) · Blackmaw Hold (55 to 60, Azshara, new) · Lower Blackrock Spire, Scholomance and Stratholme (55 to 60)
Level faster
Use your rested experience
Log out in an inn or a capital city. In Forever, camp buffs also need you to sit by the fire and become rested.
Eat crafted food
Crafted food in Forever gives a small experience bonus on top of its stats.
Pick up the Legacy talents
The Legacy system's Adventure tree has perks like Well Rested, and Legacy Points are shared across your whole account.
Run each dungeon once
Forever reworked dungeon loot, and the quests inside are big chunks of experience.
Grab a gathering profession
Herbalism, Mining or Skinning pays for your training and riding while you quest. In Forever the mount comes with the riding skill.