Naafiri is a Assassin that deals physical (AD) damage and brings slow. With little hard CC to play around, prioritize raw defensive stats over tenacity. Below is Naafiri's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveWe Are More
Naafiri spawns packmates that attack the targets of her attacks and abilities.
QDarkin Daggers
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.
WThe Call of the Pack
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
EEviscerate
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
RHounds' Pursuit
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.
COMBAT PROFILE
Attack9
Defense5
Magic0
Difficulty2
PLAYING ASNaafiri
Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.
CROWD CONTROL
Slowignores tenacityFROMR Hounds' Pursuit
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.Q→Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.E
49% WR4,052 matches
SKILL PATH leveling order
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.QDarkin Daggers
1
4
5
7
9
The Call of the Pack (W)Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.WThe Call of the Pack
3
14
15
17
18
Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.EEviscerate
2
8
10
12
13
Hounds' Pursuit (R)Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.RHounds' Pursuit
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Scorchclaw PupJungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Cost: 450
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build→Axiom Arc55 Attack Damage
18 Lethality
20 Ability Haste
Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Cost: 2750 · 363 to build
Build every game
3RD ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build62.4% WR213 games
What players go
4TH ITEM
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build48.3% WR1266 games
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build50.7% WR736 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build54.3% WR247 games
What players go
5TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build55.7% WR700 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build59.9% WR486 games
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build58.8% WR466 games
What players go
Based on 6723 games · 49% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.Q→Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.E
51.8% WR1,977 matches
SKILL PATH leveling order
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.QDarkin Daggers
1
4
5
7
9
The Call of the Pack (W)Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.WThe Call of the Pack
3
14
15
17
18
Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.EEviscerate
2
8
10
12
13
Hounds' Pursuit (R)Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.RHounds' Pursuit
6
11
16
Hail of Blades keystone
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build→Axiom Arc55 Attack Damage
18 Lethality
20 Ability Haste
Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Cost: 2750 · 363 to build
Build every game
3RD ITEM
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build57.6% WR441 games
What players go
4TH ITEM
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build55.9% WR714 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build61.3% WR432 games
What players go
5TH ITEM
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build59.3% WR263 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build57.8% WR237 games
Serpent's Fang55 Attack Damage
15 Lethality
Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.Cost: 2500 · 625 to build63.3% WR90 games
What players go
Based on 2830 games · 51.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.Q→Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.E
52.1% WR313 matches
SKILL PATH leveling order
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.QDarkin Daggers
1
4
5
7
9
The Call of the Pack (W)Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.WThe Call of the Pack
14
15
17
18
Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.EEviscerate
2
3
8
10
12
13
Hounds' Pursuit (R)Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.RHounds' Pursuit
6
11
16
Electrocute keystone
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build→Axiom Arc55 Attack Damage
18 Lethality
20 Ability Haste
Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Cost: 2750 · 363 to build
Build every game
3RD ITEM
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build46.9% WR49 games
Black Cleaver45 Attack Damage
400 Health
20 Ability Haste
Carve
Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants Move Speed for 2 seconds.Cost: 3000 · 225 to build60.9% WR23 games
What players go
4TH ITEM
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build63.4% WR131 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build44.9% WR107 games
What players go
5TH ITEM
Serylda's Grudge45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build38.9% WR54 games
Edge of Night50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build66.7% WR48 games
Serpent's Fang55 Attack Damage
15 Lethality
Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.Cost: 2500 · 625 to build61.5% WR26 games
What players go
Based on 812 games · 52.1% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.Q→Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.E
57.9% WR61 matches
SKILL PATH leveling order
Darkin Daggers (Q)Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.QDarkin Daggers
1
4
5
7
9
The Call of the Pack (W)Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.WThe Call of the Pack
2
14
15
16
18
Eviscerate (E)Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.EEviscerate
3
8
10
12
13
Hounds' Pursuit (R)Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.RHounds' Pursuit
6
11
17
Hail of Blades keystone
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build→Axiom Arc55 Attack Damage
18 Lethality
20 Ability Haste
Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Cost: 2750 · 363 to build
Build every game
Based on 95 games · 57.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.