Updated patch 26.18 · 1.5M high-elo games
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Yasuo

Yasuo

Skirmisher · physical (AD) damage

48.1%Win rate
4%Pick rate
12KGames
CTier · Mid

Yasuo is a Skirmisher that deals physical (AD) damage and brings airborne. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Yasuo's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Way of the Wanderer
PassiveWay of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Steel Tempest
QSteel Tempest

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne . Steel Tempest is treated as a basic attack and scales with all the same things.

Wind Wall
WWind Wall

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

Sweeping Blade
ESweeping Blade

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.

Last Breath
RLast Breath

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

COMBAT PROFILE

Attack8
Defense4
Magic4
Difficulty10
PLAYING ASYasuo
  • Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
  • At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.
  • Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.
PLAYING AGAINSTYasuo
  • Steel Tempest is very narrow. Dodge laterally if possible.
  • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
  • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
  • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.

CROWD CONTROL

Airborneignores tenacityFROMQ Steel TempestR Last Breath

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Steel Tempest (Q)Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne . Steel Tempest is treated as a basic attack and scales with all the same things.Q→Sweeping Blade (E)Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.E
48.1% WR8,166 matches
SKILL PATH leveling order
Steel Tempest (Q)Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne . Steel Tempest is treated as a basic attack and scales with all the same things.QSteel Tempest
1
4
5
7
9
Wind Wall (W)Creates a moving wall that blocks all enemy projectiles for 4 seconds.WWind Wall
3
14
15
17
18
Sweeping Blade (E)Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.ESweeping Blade
2
8
10
12
13
Last Breath (R)Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.RLast Breath
6
11
16
Lethal Tempo keystone
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage 15% Attack Speed 1.5% OmnivampCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Berserker's Greaves30% Attack Speed 45 Move SpeedCost: 1100 · 300 to build
Most common
CORE
Blade of The Ruined King40 Attack Damage 25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.Cost: 3200 · 725 to build→Immortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Cost: 3000 · 825 to build
Build every game
3RD ITEM
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageCost: 3500 · 725 to build51.6% WR1390 games
Stridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Cost: 3300 · 750 to build49.6% WR367 games
What players go
4TH ITEM
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageCost: 3500 · 725 to build56.6% WR3586 games
Mortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Cost: 3000 · 150 to build53.7% WR921 games
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build51.7% WR650 games
What players go
5TH ITEM
Death's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build58.4% WR1129 games
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageCost: 3500 · 725 to build56% WR248 games
Guardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.Cost: 3200 · 800 to build61.5% WR91 games
What players go

Based on 11798 games · 48.1% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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