NeverFF

Patch notes

Every class change in WoW: Forever, with the talent icons and the old and new tooltips side by side. Changed numbers are highlighted. Our talent calculator and spec guides already use the new trees.

28 and 30 October 2026

Talent hotfixes

79 changes · 7 classes

WarriorTalent calculator

No talent changes. Revenge now scales with 25% of your Attack Power at every rank.

Class spells1

RevengeClass spell
Changed

NowInstantly counterattack an enemy for 138 to 168 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

PaladinTalent calculator

The biggest rework of the patch. Protection gets Holy Shield at level 30 and a new capstone, Shieldsworn. Holy gets Oath of Light and Boundless Light, Retribution gets Unsealed Wrath at the bottom, and many talents moved between the three trees.

Holy13

Oath of LightHoly, row 4 (level 25)
New

NewSwear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light, Flash of Light, and Holy Shock on them. Only one Oath of Light may be sworn by the Paladin at any one time.

Boundless LightHoly, row 5 (level 30)
New

NewIncreases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.

Divine PrecisionHoly, row 4 (level 25)
MovedRanksChanged
  • Row 5 to row 4 (level 30 to 25)
  • 3 ranks to 2

BeforeImproves your chance to hit with Holy spells by 18%.

NowImproves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.

Holy PowerHoly, row 6 (level 35)
Changed

BeforeIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.

NowIncreases the critical strike healing bonus of your Holy spells by 50%.

Light's VigilHoly, row 7 (level 40)
Changed

BeforeApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.

NowApplies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 325 to 343. Only one Vigil per Paladin may be active in each party.

Spiritual FocusHoly, row 1 (level 10)
MovedRanks
  • Row 2 to row 1 (level 15 to 10)
  • 2 ranks to 5

TextGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

ReverenceHoly, row 2 (level 15)
MovedRanks
  • Row 3 to row 2 (level 20 to 15)
  • 3 ranks to 2

TextAllows 30% of your Mana regeneration to continue while casting.

Improved SealsHoly, row 2 (level 15)
Ranks
  • 3 ranks to 5

TextIncreases the damage done by your Seals and Judgements by 15%.

Voice of TruthHoly, row 3 (level 20)
Removed

RemovedGrants you immunity to Silence and Interrupt effects for 6 sec.

Purifying PowerHoly, row 2 (level 15)
Moved
  • Row 3 to row 2 (level 20 to 15)

TextReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

Divine FavorHoly, row 3 (level 20)
Moved
  • Row 4 to row 3 (level 25 to 20)

TextWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

IlluminationHoly, row 3 (level 20)
Moved
  • Row 4 to row 3 (level 25 to 20)

TextAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

Holy ConduitHoly, row 3 (level 20)
Moved
  • Retribution to Holy tree, row 3 (level 20)

TextReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

Protection16

StoicismProtection, row 5 (level 30)
New

NewReduces the duration of Stun and Charm effects on you by 20%.

ShieldswornProtection, row 7 (level 40)
New

NewReduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.

RedoubtProtection, row 1 (level 10)
Changed

BeforeDamaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.

NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

Sacred DutyProtection, row 2 (level 15)
MovedChanged
  • Row 3 to row 2 (level 20 to 15)

BeforeIncreases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.

NowReduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.

Swift JudgementProtection, row 4 (level 25)
Changed

BeforeFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

NowUnleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

Improved Righteous FuryProtection, row 4 (level 25)
MovedChanged
  • Row 3 to row 4 (level 20 to 25)

BeforeWhile Righteous Fury is active, all damage taken is reduced by 6%.

NowWhile Righteous Fury is active, all damage taken is reduced by 9%.

Holy ShieldProtection, row 5 (level 30)
MovedChanged
  • Row 7 to row 5 (level 40 to 30)

BeforeIncreases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

NowIncreases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Iron CreedProtection, row 6 (level 35)
RanksChanged
  • 5 ranks to 3

BeforeIncreases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

NowIncreases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

Shield SpecializationProtection, row 3 (level 20)
Ranks
  • 3 ranks to 2

TextIncreases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

Improved Seal of FuryProtection, row 3 (level 20)
Removed

RemovedWhen Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.

One-Handed Weapon SpecializationProtection, row 4 (level 25)
Removed

RemovedIncreases the damage you deal with one-handed melee weapons by 10%.

Divine IntellectProtection, row 1 (level 10)
Moved
  • Holy to Protection tree, row 1 (level 10)

TextIncreases your total Intellect by 10%.

Templar's BulwarkProtection, row 3 (level 20)
Moved
  • Row 5 to row 3 (level 30 to 20)

TextWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Improved Hammer of JusticeProtection, row 3 (level 20)
Moved
  • Row 4 to row 3 (level 25 to 20)

TextDecreases the cooldown of your Hammer of Justice spell by 15 sec.

ToughnessProtection, row 3 (level 20)
Moved
  • Row 1 to row 3 (level 10 to 20)

TextIncreases your armor value from items by 10%.

AnticipationProtection, row 4 (level 25)
Moved
  • Row 2 to row 4 (level 15 to 25)

TextIncreases your Defense Skill by 20.

Retribution10

Turn EvilRetribution, row 5 (level 30)
New

NewReduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.

Unsealed WrathRetribution, row 7 (level 40)
New

NewYour melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.

ConvictionRetribution, row 2 (level 15)
RanksChanged
  • 5 ranks to 3

BeforeImproves your chance to get a critical strike with melee attacks by 5%.

NowImproves your chance to get a critical strike with all spells and attacks by 6%.

VindicationRetribution, row 3 (level 20)
Changed

BeforeGives your damaging melee attacks a chance to reduce the target's Attack Power by 204, and increase your Attack Power by 3% for 30 sec.

NowGives your damaging melee attacks a chance to reduce the target's Attack Power by 204 for 30 sec.

Two-Handed Weapon SpecializationRetribution, row 4 (level 25)
MovedChanged
  • Row 5 to row 4 (level 30 to 25)

BeforeIncreases the damage you deal with two-handed melee weapons by 6%.

NowIncreases the physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

Champion of the LightRetribution, row 6 (level 35)
RanksChanged
  • 3 ranks to 5

BeforeIncreases your spell damage by up to 60% of your Intellect.

NowIncreases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.

Instrument of LawRetribution, row 6 (level 35)
Removed

RemovedReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

Twist of LightRetribution, row 7 (level 40)
Removed

RemovedReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Sanctified JudgementRetribution, row 2 (level 15)
Moved
  • Row 3 to row 2 (level 20 to 15)

TextGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

Unyielding FaithRetribution, row 3 (level 20)
Moved
  • Holy to Retribution tree, row 3 (level 20)

TextReduces the duration of Fear and Disorient effects on you by 30%.

Class spells1

Righteous FuryClass spell
Changed

NowNow learned at level 10.

HunterTalent calculator

Small changes: Pathfinding moved down a row and Trueshot Aura gives less Ranged Attack Power.

Beast Mastery1

PathfindingBeast Mastery, row 3 (level 20)
Moved
  • Row 2 to row 3 (level 15 to 20)

TextIncreases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Marksmanship1

Trueshot AuraMarksmanship, row 4 (level 25)
Changed

BeforeIncreases the Ranged Attack Power of party or raid members within 45 yds by 30.

NowIncreases the Ranged Attack Power of party or raid members within 45 yds by 15.

PriestTalent calculator

Binding Heal is replaced by Holy Binding, and Shadow Word: Death costs you more health when the target survives.

Discipline1

Renewed HopeDiscipline, row 5 (level 30)
Changed

BeforeYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

NowYour heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

Holy2

Holy BindingHoly, row 4 (level 25)
New

NewEach time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

Binding HealHoly, row 4 (level 25)
Removed

RemovedHeals a friendly target and the caster for 236 to 284. Low threat.

Class spells1

Shadow Word: DeathClass spell
Changed

NowA word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.

MageTalent calculator

Frost hits harder: Ice Lance, Ice Barrier and Winter's Chill all went up. Critical Mass and Arcane Blast were trimmed, Improved Fireball is now Accelerant, and Arcane Focus is gone.

Arcane4

Arcane ResilienceArcane, row 1 (level 10)
MovedRanksChanged
  • Row 2 to row 1 (level 15 to 10)
  • 2 ranks to 3

BeforeIncreases your Armor by an amount equal to 50% of your Intellect.

NowIncreases your Armor by an amount equal to 75% of your Intellect.

Arcane BlastArcane, row 3 (level 20)
Changed

BeforeBlasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

NowBlasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

Arcane FocusArcane, row 1 (level 10)
Removed

RemovedImproves your chance to hit with Arcane spells by 5%.

Missile BarrageArcane, row 2 (level 15)
Moved
  • Row 1 to row 2 (level 10 to 15)

TextGives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

Fire4

IncinerationFire, row 1 (level 10)
RanksChanged
  • 3 ranks to 5

BeforeIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

NowIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

AccelerantFire, row 1 (level 10)
RenamedChanged
  • Was Improved Fireball

BeforeReduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

Critical MassFire, row 5 (level 30)
RanksChanged
  • 5 ranks to 3

BeforeIncreases the critical strike chance of your Fire spells by 10%.

NowIncreases the critical strike chance of your Fire spells by 6%.

Improved Fire BlastFire, row 3 (level 20)
Moved
  • Row 1 to row 3 (level 10 to 20)

TextReduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

Frost5

PrecisionFrost, row 1 (level 10)
RenamedChanged
  • Was Elemental Precision

BeforeImproves your chance to hit with Frost and Fire spells by 6%.

NowImproves your chance to hit with all spells by 6%.

Ice LanceFrost, row 3 (level 20)
Changed

BeforeDeals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

NowDeals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

Arctic ReachFrost, row 4 (level 25)
Changed

BeforeIncreases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

NowIncreases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Winter's ChillFrost, row 6 (level 35)
Changed

BeforeGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

Ice BarrierFrost, row 7 (level 40)
Changed

BeforeShield yourself, absorbing 447 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.

NowShield yourself, absorbing 447 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

WarlockTalent calculator

Improved Drains now boosts Drain Mana instead of Wrack.

Affliction1

Improved DrainsAffliction, row 2 (level 15)
Changed

BeforeIncreases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

NowIncreases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.

DruidTalent calculator

Feral is rebuilt around the bear: Primal Bite is the new capstone, Lacerate is now a talent, Furor moved into Feral and Berserk is gone. Genesis doubled for Balance, and Restoration gets Bloom.

Balance2

GenesisBalance, row 1 (level 10)
Changed

BeforeIncreases the periodic damage and healing done by your spells and abilities by 5%.

NowIncreases the periodic damage and healing done by your spells and abilities by 10%.

Moonkin FormBalance, row 7 (level 40)
Changed

BeforeShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

NowShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat8

LacerateFeral Combat, row 4 (level 25)
New

NewLacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Predatory DisciplineFeral Combat, row 4 (level 25)
New

NewYour Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.

Leader of the PackFeral Combat, row 5 (level 30)
Changed

BeforeWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.

NowWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.

Primal BiteFeral Combat, row 7 (level 40)
MovedChanged
  • Row 4 to row 7 (level 25 to 40)

BeforeBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

NowBite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.

Improved Shifting PowerFeral Combat, row 5 (level 30)
Removed

RemovedReduces the cooldown of your Shifting Power spell by 8 sec.

BerserkFeral Combat, row 7 (level 40)
Removed

RemovedCauses your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

FurorFeral Combat, row 1 (level 10)
Moved
  • Restoration to Feral Combat tree, row 1 (level 10)

TextGives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

Shifting PowerFeral Combat, row 7 (level 40)
Moved
  • Row 4 to row 7 (level 25 to 40)

TextInstantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Restoration8

BloomRestoration, row 3 (level 20)
New

NewWhen your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.

NaturalistRestoration, row 2 (level 15)
Changed

BeforeReduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

NowReduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.

SwiftmendRestoration, row 4 (level 25)
Changed

BeforeInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

NowInstantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.

Wild GrowthRestoration, row 7 (level 40)
Changed

BeforeHeals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

NowHeals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Gift of the EarthmotherRestoration, row 3 (level 20)
Removed

RemovedReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

Heart of the WildRestoration, row 1 (level 10)
Moved
  • Feral Combat to Restoration tree, row 1 (level 10)

TextIncreases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

ReflectionRestoration, row 2 (level 15)
Moved
  • Row 3 to row 2 (level 20 to 15)

TextAllows 50% of your Mana regeneration to continue while casting.

SubtletyRestoration, row 3 (level 20)
Moved
  • Row 2 to row 3 (level 15 to 20)

TextReduces the threat generated by your Nature and Arcane spells by 30%.

No changes for Rogue and Shaman.

Talent text comes from the WoW Forever client (build 1.60.1.70630) with the server hotfixes applied, compared with our previous data, through the open talentsforever.com export. These are live hotfixes and can still change before launch on November 4.