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Jinx

Jinx

Marksman · physical (AD) damage

Builds from patch 26.20 · 175K high-elo games
52.0%Win rate
6.5%Pick rate
23KGames
STier · Bot
Counter build Jinx vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
Doran's Bow8 Attack Damage 15% Attack Speed 1.5% Omnivamp400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Berserker's Greaves30% Attack Speed 45 Move Speed1100 gold · 300 to combine
Most common
CORE
Hexoptics C4455 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.2800 gold · 275 to combine→Runaan's Hurricane40% Attack Speed 25% Critical Strike Chance 5% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.2650 gold · 850 to combine
Build every game
ITEM 3
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage3500 gold · 725 to combine54.0% WR5,804 games
Phantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted.2650 gold · 950 to combine53.6% WR5,492 games
What players go
ITEM 4
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage3500 gold · 725 to combine58.6% WR9,601 games
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.3300 gold · 550 to combine52.7% WR1,980 games
What players go
ITEM 5
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.3300 gold · 550 to combine62.6% WR4,769 games
Mortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.3000 gold · 150 to combine57.8% WR1,651 games
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage3500 gold · 725 to combine58.0% WR940 games
What players go
Lethal Tempo keystone
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
SKILL PRIORITY
Switcheroo! (Q)Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.Q→Zap! (W)Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.W
52.0% WR71% of games
SKILL PATH leveling order
Switcheroo! (Q)Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.QSwitcheroo!
1
4
5
7
9
1, 4, 5, 7, 9
Zap! (W)Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.WZap!
2
8
10
12
13
2, 8, 10, 12, 13
Flame Chompers! (E)Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.EFlame Chompers!
3
14
15
16
18
3, 14, 15, 16, 18
Super Mega Death Rocket! (R)Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.RSuper Mega Death Rocket!
6
11
17
6, 11, 17

Based on 22,734 games · 52.0% win rate · High elo · patch 26.20.

ABILITIES

Get Excited!
PassiveGet Excited!

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

Switcheroo!
QSwitcheroo!

Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

Zap!
WZap!

Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

Flame Chompers!
EFlame Chompers!

Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

Super Mega Death Rocket!
RSuper Mega Death Rocket!

Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

PLAYING ASJinx
  • Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  • Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  • When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.
PLAYING AGAINSTJinx
  • Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.
  • Jinx's ultimate does less damage the closer you are to her.
  • Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.

CROWD CONTROL

Roottenacity helpsFROME Flame Chompers!Slowignores tenacityFROMQ Switcheroo!W Zap!

Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown.

Tap or hover a crowd-control type to see which ability it comes from.

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.