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Graves

Graves

Marksman · physical (AD) damage

Builds from patch 26.20 · 175K high-elo games
49.7%Win rate
4.0%Pick rate
14KGames
ATier · Jungle
Counter build Graves vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
Scorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.450 gold
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.1200 gold · 600 to combine
Most common
CORE
Hubris55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain Attack Damage plus per champion killed for 90 seconds.2800 gold · 750 to combine→The Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.3000 gold · 525 to combine
Build every game
ITEM 3
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.3300 gold · 550 to combine52.8% WR2,665 games
What players go
ITEM 4
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.3300 gold · 550 to combine56.2% WR3,260 games
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage3500 gold · 725 to combine58.7% WR1,308 games
Immortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.3000 gold · 825 to combine56.1% WR1,245 games
What players go
ITEM 5
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage3500 gold · 725 to combine61.1% WR1,901 games
Immortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.3000 gold · 825 to combine60.1% WR1,600 games
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.3300 gold · 550 to combine57.8% WR694 games
What players go
Dark Harvest keystone
Domination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
SUMMONER SPELLS
SKILL PRIORITY
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.Q→Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.E
49.7% WR57% of games
SKILL PATH leveling order
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.QEnd of the Line
2
3
5
7
9
2, 3, 5, 7, 9
Smoke Screen (W)Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.WSmoke Screen
4
14
15
17
18
4, 14, 15, 17, 18
Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.EQuickdraw
1
8
10
12
13
1, 8, 10, 12, 13
Collateral Damage (R)Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.RCollateral Damage
6
11
16
6, 11, 16

Based on 13,967 games · 49.7% win rate · High elo · patch 26.20.

ABILITIES

New Destiny
PassiveNew Destiny

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

End of the Line
QEnd of the Line

Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.

Smoke Screen
WSmoke Screen

Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.

Quickdraw
EQuickdraw

Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.

Collateral Damage
RCollateral Damage

Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

PLAYING ASGraves
  • Smoke Screen can be used both to escape and to set up a kill.
  • Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
PLAYING AGAINSTGraves
  • Graves deals mostly physical damage so Armor is an effective counter.
  • Leaving the Smoke Screen's area of effect removes the harmful effect immediately.

CROWD CONTROL

Airborneignores tenacityFROMP New DestinySlowignores tenacityFROMW Smoke Screen

Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it.

Tap or hover a crowd-control type to see which ability it comes from.

MORE MARKSMAN CHAMPIONS

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.