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Nami

Nami

Enchanter · magic (AP) damage

Builds from patch 26.20 · 175K high-elo games
51.3%Win rate
7.4%Pick rate
26KGames
STier · Support
Counter build Nami vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
World Atlas400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste.900 gold · 350 to combine
Most common
CORE
Dream Maker200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges) Places an Invisible Stealth Ward that grants vision.400 gold→Imperial Mandate60 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.2400 gold · 700 to combine
Build every game
ITEM 2
Echoes of Helia35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.2200 gold · 500 to combine50.8% WR1,998 games
What players go
ITEM 3
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine53.2% WR6,950 games
Ardent Censer45 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.2200 gold · 700 to combine55.8% WR2,611 games
Echoes of Helia35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.2200 gold · 500 to combine53.8% WR790 games
What players go
ITEM 4
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine59.2% WR2,443 games
Redemption30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.2300 gold · 850 to combine57.7% WR2,142 games
Ardent Censer45 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.2200 gold · 700 to combine60.4% WR1,584 games
What players go
Summon Aery keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
SUMMONER SPELLS
SKILL PRIORITY
Ebb and Flow (W)Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.W→Tidecaller's Blessing (E)Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.E
51.3% WR56% of games
SKILL PATH leveling order
Aqua Prison (Q)Sends a bubble to a target area, dealing damage and stunning all enemies on impact.QAqua Prison
3
14
15
17
18
3, 14, 15, 17, 18
Ebb and Flow (W)Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.WEbb and Flow
1
4
5
7
9
1, 4, 5, 7, 9
Tidecaller's Blessing (E)Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.ETidecaller's Blessing
2
8
10
12
13
2, 8, 10, 12, 13
Tidal Wave (R)Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.RTidal Wave
6
11
16
6, 11, 16

Based on 25,902 games · 51.3% win rate · High elo · patch 26.20.

ABILITIES

Surging Tides
PassiveSurging Tides

When Nami's Abilities hit allied champions they gain Move Speed for a short duration.

Aqua Prison
QAqua Prison

Sends a bubble to a target area, dealing damage and stunning all enemies on impact.

Ebb and Flow
WEbb and Flow

Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.

Tidecaller's Blessing
ETidecaller's Blessing

Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.

Tidal Wave
RTidal Wave

Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.

PLAYING ASNami
  • Aqua Prison has a long cooldown, make sure to use it at the right moment.
  • Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor.
  • Nami's ultimate can come in very handy for initiating on enemies who are far away.
PLAYING AGAINSTNami
  • Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability.
  • Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path.
  • Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly.

CROWD CONTROL

Airborneignores tenacityFROMR Tidal WaveStuntenacity helpsFROMQ Aqua PrisonSlowignores tenacityFROME Tidecaller's BlessingR Tidal Wave

Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it.

Tap or hover a crowd-control type to see which ability it comes from.

MORE MAGE CHAMPIONS

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.