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Seraphine

Seraphine

Enchanter · mixed damage

Builds from patch 26.20 · 175K high-elo games
48.9%Win rate
3.5%Pick rate
12KGames
ATier · Support
Counter build Seraphine vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
World Atlas400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste.900 gold · 350 to combine
Most common
CORE
Dream Maker200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges) Places an Invisible Stealth Ward that grants vision.400 gold→Echoes of Helia35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.2200 gold · 500 to combine
Build every game
ITEM 2
Rylai's Crystal Scepter65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.2600 gold · 450 to combine47.9% WR1,140 games
What players go
ITEM 3
Rylai's Crystal Scepter65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.2600 gold · 450 to combine51.2% WR2,317 games
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine53.7% WR2,126 games
Imperial Mandate60 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.2400 gold · 700 to combine50.4% WR508 games
What players go
ITEM 4
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine51.1% WR818 games
Rylai's Crystal Scepter65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.2600 gold · 450 to combine55.4% WR464 games
Redemption30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.2300 gold · 850 to combine53.5% WR299 games · small sample
What players go
Summon Aery keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
SUMMONER SPELLS
SKILL PRIORITY
High Note (Q)Seraphine deals damage in an area.Q→Surround Sound (W)Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.W
48.9% WR32% of games
SKILL PATH leveling order
High Note (Q)Seraphine deals damage in an area.QHigh Note
1
4
5
7
9
1, 4, 5, 7, 9
Surround Sound (W)Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.WSurround Sound
3
8
10
12
13
3, 8, 10, 12, 13
Beat Drop (E)Seraphine deals damage and impairs the movement of enemies in a line.EBeat Drop
2
14
15
17
18
2, 14, 15, 17, 18
Encore (R)Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.REncore
6
11
16
6, 11, 16

Based on 12,339 games · 48.9% win rate · High elo · patch 26.20.

ABILITIES

Stage Presence
PassiveStage Presence

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

High Note
QHigh Note

Seraphine deals damage in an area.

Surround Sound
WSurround Sound

Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

Beat Drop
EBeat Drop

Seraphine deals damage and impairs the movement of enemies in a line.

Encore
REncore

Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

CROWD CONTROL

Stuntenacity helpsFROME Beat DropCharmtenacity helpsFROMR EncoreRoottenacity helpsFROME Beat DropSlowignores tenacityFROME Beat Drop

Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown.

Tap or hover a crowd-control type to see which ability it comes from.

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.