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Ornn

Ornn

Vanguard · physical (AD) damage

Builds from patch 26.20 · 175K high-elo games
50.9%Win rate
2.5%Pick rate
9KGames
STier · Top
Counter build Ornn vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
Doran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.450 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.1200 gold · 600 to combine
Most common
CORE
Sunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.2800 gold · 700 to combine→Unending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.2800 gold · 800 to combine
Build every game
ITEM 3
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.2450 gold · 450 to combine52.4% WR1,343 games
Kaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.2900 gold · 800 to combine55.0% WR675 games
What players go
ITEM 4
Jak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.3200 gold · 650 to combine62.9% WR1,075 games
Kaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.2900 gold · 800 to combine60.5% WR772 games
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.2450 gold · 450 to combine59.0% WR415 games
What players go
ITEM 5
Jak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.3200 gold · 650 to combine67.0% WR221 games · small sample
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.2450 gold · 450 to combine58.2% WR170 games · small sample
Protoplasm Harness600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.2600 gold · 900 to combine66.1% WR124 games · small sample
What players go
Grasp of the Undying keystone
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
SKILL PRIORITY
Bellows Breath (W)Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.W→Searing Charge (E)Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.E
50.9% WR7% of games
SKILL PATH leveling order
Volcanic Rupture (Q)Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.QVolcanic Rupture
1
17
1, 17
Bellows Breath (W)Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.WBellows Breath
2
4
5
7
9
2, 4, 5, 7, 9
Searing Charge (E)Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.ESearing Charge
3
8
10
12
13
14
15
18
3, 8, 10, 12, 13, 14, 15, 18
Call of the Forge God (R)Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.RCall of the Forge God
6
11
16
6, 11, 16

Based on 8,909 games · 50.9% win rate · High elo · patch 26.20.

ABILITIES

Living Forge
PassiveLiving Forge

Ornn gains an additional bonus Armor and Magic Resist from all sources. Ornn can spend gold to forge non-consumable items anywhere. Additionally, he can create masterwork items for himself and for his allies.

Volcanic Rupture
QVolcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.

Bellows Breath
WBellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.

Searing Charge
ESearing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.

Call of the Forge God
RCall of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

PLAYING ASOrnn
  • Learning build paths of items can help quickly select upgrades in lane.
  • Volcanic Rupture can be used to set up zoning areas to threaten enemies.
  • The order of your abilties matters! Try to optimize Brittle usage.
PLAYING AGAINSTOrnn
  • Try to stay away from walls. Ornn is much less strong if he cannot stun you.
  • Attack Ornn to keep him from creating items in lane.

CROWD CONTROL

Airborneignores tenacityFROME Searing ChargeR Call of the Forge GodRoottenacity helpsFROMW Bellows BreathSlowignores tenacityFROMQ Volcanic RuptureR Call of the Forge God

Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it.

Tap or hover a crowd-control type to see which ability it comes from.

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.