NeverFF
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Poppy

Poppy

Warden · physical (AD) damage

Builds from patch 26.20 · 175K high-elo games
51.0%Win rate
1.0%Pick rate
4KGames
STier · Support
Counter build Poppy vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
World Atlas400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Boots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%.1000 gold · 700 to combine
Most common
CORE
Celestial Opposition200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.400 gold→Dead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%.2900 gold · 900 to combine
Build every game
ITEM 2
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.2200 gold · 700 to combine57.5% WR334 games
What players go
ITEM 3
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.2200 gold · 700 to combine52.3% WR864 games
Protoplasm Harness600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.2600 gold · 900 to combine70.0% WR60 games · small sample
What players go
ITEM 4
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.2200 gold · 700 to combine53.8% WR212 games · small sample
Force of Nature400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.2800 gold · 750 to combine59.0% WR173 games · small sample
Protoplasm Harness600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.2600 gold · 900 to combine65.8% WR76 games · small sample
What players go
Hail of Blades keystone
Domination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
SKILL PRIORITY
Hammer Shock (Q)Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.Q→Heroic Charge (E)Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.E
51.0% WR36% of games
SKILL PATH leveling order
Hammer Shock (Q)Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.QHammer Shock
2
4
5
7
9
2, 4, 5, 7, 9
Steadfast Presence (W)Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.WSteadfast Presence
3
14
15
17
18
3, 14, 15, 17, 18
Heroic Charge (E)Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.EHeroic Charge
1
8
10
12
13
1, 8, 10, 12, 13
Keeper's Verdict (R)Poppy channels a hammer strike that knocks enemies very far away.RKeeper's Verdict
6
11
16
6, 11, 16

Based on 3,555 games · 51.0% win rate · High elo · patch 26.20.

ABILITIES

Iron Ambassador
PassiveIron Ambassador

Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

Hammer Shock
QHammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

Steadfast Presence
WSteadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.

Heroic Charge
EHeroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.

Keeper's Verdict
RKeeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.

PLAYING ASPoppy
  • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
  • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
PLAYING AGAINSTPoppy
  • Poppy can stop nearby enemies from dashing with Steadfast Presence.
  • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
  • You can step on Poppy's shield to deny it from her.

CROWD CONTROL

Airborneignores tenacityFROMR Keeper's VerdictStuntenacity helpsFROME Heroic ChargeSlowignores tenacityFROMQ Hammer ShockW Steadfast PresenceR Keeper's Verdict

Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it.

Tap or hover a crowd-control type to see which ability it comes from.

MORE BRUISER CHAMPIONS

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.