
Vanguard · magic (AP) damage
Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand

Based on 5,215 games · 50.8% win rate · High elo · patch 26.20.
Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand

Based on 875 games · 52.5% win rate · High elo · patch 26.20.
Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand

Based on 366 games · 44.8% win rate · High elo · patch 26.20.
Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching

Based on 186 games · 44.6% win rate · High elo · patch 26.20.

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

Zac attaches his arms to the ground and stretches back, launching himself forward.

Zac bounces four times, knocking up enemies hit and slowing them.
Q Stretching Strikes
E Elastic Slingshot
R Let's Bounce!Slowignores tenacityFROM
Q Stretching Strikes
R Let's Bounce!Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it.
Tap or hover a crowd-control type to see which ability it comes from.