Aatrox is a Juggernaut that deals physical (AD) damage and brings airborne, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Aatrox's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveDeathbringer Stance
Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
QThe Darkin Blade
Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
WInfernal Chains
Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
EUmbral Dash
Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
RWorld Ender
Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.
COMBAT PROFILE
Attack8
Defense4
Magic3
Difficulty4
PLAYING ASAatrox
Use Umbral Dash while casting The Darkin Blade to increase your chances of hitting the enemy.
Crowd Control abilities like Infernal Chains or your allies' immobilizing effects will help you set up The Darkin Blade.
Cast World Ender when you are sure you can force a fight.
PLAYING AGAINSTAatrox
Aatrox's attacks are very telegraphed, so use the time to dodge the hit zones.
Aatrox's Infernal Chains are easier to exit when running towards the sides or at Aatrox.
Keep your distance when Aatrox uses his Ultimate to prevent him from reviving.
CROWD CONTROL
Airborneignores tenacityFROMQ The Darkin BladeSlowignores tenacityFROMW Infernal Chains
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.Q→Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.E
50.3% WR3,953 matches
SKILL PATH leveling order
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.QThe Darkin Blade
1
4
5
7
9
Infernal Chains (W)Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.WInfernal Chains
3
14
15
17
18
Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.EUmbral Dash
2
8
10
12
13
World Ender (R)Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.RWorld Ender
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Eclipse60 Attack Damage
15 Ability Haste
Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Cost: 2900 · 625 to build→Sundered Sky40 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.Cost: 3100 · 900 to build
Build every game
3RD ITEM
Spear of Shojin45 Attack Damage
450 Health
Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Cost: 3100 · 675 to build54.5% WR696 games
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build47.8% WR586 games
What players go
4TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build57.9% WR1233 games
Sterak's Gage400 Health
20% Tenacity
The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Cost: 3200 · 775 to build62% WR250 games
Maw of Malmortius60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Cost: 3100 · 750 to build52.9% WR119 games
What players go
5TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build46.7% WR330 games
Sterak's Gage400 Health
20% Tenacity
The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Cost: 3200 · 775 to build60.6% WR155 games
Maw of Malmortius60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Cost: 3100 · 750 to build57.3% WR89 games
What players go
Based on 7020 games · 50.3% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.Q→Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.E
49.9% WR1,807 matches
SKILL PATH leveling order
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.QThe Darkin Blade
1
3
5
7
9
Infernal Chains (W)Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.WInfernal Chains
4
14
15
17
18
Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.EUmbral Dash
2
8
10
12
13
World Ender (R)Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.RWorld Ender
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Scorchclaw PupJungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Cost: 450
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Hubris55 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→Sundered Sky40 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.Cost: 3100 · 900 to build
Build every game
3RD ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build49% WR149 games
What players go
4TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build55.7% WR776 games
Maw of Malmortius60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Cost: 3100 · 750 to build54.7% WR192 games
Mortal Reminder35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Cost: 3000 · 150 to build65.8% WR114 games
What players go
5TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build69.2% WR221 games
Maw of Malmortius60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Cost: 3100 · 750 to build62.7% WR153 games
Mortal Reminder35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Cost: 3000 · 150 to build53.2% WR126 games
What players go
Based on 2889 games · 49.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.Q→Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.E
55.1% WR98 matches
SKILL PATH leveling order
The Darkin Blade (Q)Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.QThe Darkin Blade
1
4
5
7
9
Infernal Chains (W)Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.WInfernal Chains
3
14
15
17
18
Umbral Dash (E)Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.EUmbral Dash
2
8
10
12
13
World Ender (R)Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.RWorld Ender
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Shield110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Voltaic Cyclosword55 Attack Damage
10 Lethality
10 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Cost: 3000 · 963 to build→Sundered Sky40 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.Cost: 3100 · 900 to build
Build every game
4TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build52.4% WR21 games
What players go
Based on 138 games · 55.1% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.