Updated patch 26.18 · 1.5M high-elo games
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Jarvan IV

Jarvan IV

Diver · physical (AD) damage

50.6%Win rate
4.2%Pick rate
12KGames
ATier · Jungle

Jarvan IV is a Diver that deals physical (AD) damage and brings airborne, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Jarvan IV's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Martial Cadence
PassiveMartial Cadence

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Dragon Strike
QDragon Strike

Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

Golden Aegis
WGolden Aegis

Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

Demacian Standard
EDemacian Standard

Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.

Cataclysm
RCataclysm

Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

COMBAT PROFILE

Attack6
Defense8
Magic3
Difficulty5
PLAYING ASJarvan IV
  • You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
  • Split your basic attacks on different champions at the beginning of fights to maximize damage.
  • Use Demacian Standard as a scouting tool when worried about incoming enemies.
PLAYING AGAINSTJarvan IV
  • Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.
  • Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.

CROWD CONTROL

Airborneignores tenacityFROMQ Dragon StrikeSlowignores tenacityFROMW Golden Aegis

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Dragon Strike (Q)Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.Q→Demacian Standard (E)Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.E
50.6% WR7,957 matches
SKILL PATH leveling order
Dragon Strike (Q)Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.QDragon Strike
2
4
5
7
9
Golden Aegis (W)Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.WGolden Aegis
3
14
15
17
18
Demacian Standard (E)Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.EDemacian Standard
1
8
10
12
13
Cataclysm (R)Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.RCataclysm
6
11
16
Conqueror keystone
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Scorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Cost: 450
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Sundered Sky40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.Cost: 3100 · 900 to build→Black Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.Cost: 3000 · 225 to build
Build every game
4TH ITEM
Death's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build57.8% WR1994 games
Frozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.Cost: 2500 · 600 to build56.4% WR1115 games
Guardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.Cost: 3200 · 800 to build59.8% WR762 games
What players go
5TH ITEM
Spirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.Cost: 2700 · 650 to build59.1% WR494 games
Death's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build61.7% WR478 games
Guardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.Cost: 3200 · 800 to build63% WR451 games
What players go

Based on 12278 games · 50.6% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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Jarvan IV Build & Counters | NeverFF