Updated patch 26.18 · 1.5M high-elo games
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Ezreal

Ezreal

Marksman · physical (AD) damage

47%Win rate
5.5%Pick rate
16KGames
DTier · Bot

Ezreal is a Marksman that deals physical (AD) damage and brings little to no crowd control. With little hard CC to play around, prioritize raw defensive stats over tenacity. Below is Ezreal's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Rising Spell Force
PassiveRising Spell Force

Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

Mystic Shot
QMystic Shot

Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.

Essence Flux
WEssence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

Arcane Shift
EArcane Shift

Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.

Trueshot Barrage
RTrueshot Barrage

Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

COMBAT PROFILE

Attack7
Defense2
Magic6
Difficulty7
PLAYING ASEzreal
  • Use Arcane Shift to help line up your other skill shots.
  • You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
  • You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.
PLAYING AGAINSTEzreal
  • Ezreal is a very fragile champion so take the fight to him.
  • Ezreal is completely skill shot based, so make sure to keep minions in between you.
  • Mystic Shot applies on-hit effects including the Crest of Cinders.

CROWD CONTROL

Ezreal has no notable hard crowd control.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Mystic Shot (Q)Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.Q→Arcane Shift (E)Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.E
47% WR11,027 matches
SKILL PATH leveling order
Mystic Shot (Q)Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.QMystic Shot
1
4
5
7
9
Essence Flux (W)Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.WEssence Flux
3
14
15
17
18
Arcane Shift (E)Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.EArcane Shift
2
8
10
12
13
Trueshot Barrage (R)Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).RTrueshot Barrage
6
11
16
Lethal Tempo keystone
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage 15% Attack Speed 1.5% OmnivampCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Trinity Force36 Attack Damage 30% Attack Speed 333 Health 15 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.Cost: 3333 · 133 to build→Manamune35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.Cost: 2900 · 1100 to build
Build every game
3RD ITEM
Endless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Cost: 3100 · 825 to build57.5% WR537 games
What players go
4TH ITEM
Endless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Cost: 3100 · 825 to build53% WR4452 games
Spear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Cost: 3100 · 675 to build52.3% WR3534 games
Serylda's Grudge45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build45.1% WR1770 games
What players go
5TH ITEM
Serylda's Grudge45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.Cost: 3000 · 500 to build51.7% WR2247 games
Spear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Cost: 3100 · 675 to build53.6% WR1719 games
Endless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Cost: 3100 · 825 to build51.9% WR1112 games
What players go

Based on 16153 games · 47% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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