Graves is a Marksman that deals physical (AD) damage and brings airborne, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Graves's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveNew Destiny
Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.
QEnd of the Line
Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
WSmoke Screen
Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
EQuickdraw
Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
RCollateral Damage
Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.
COMBAT PROFILE
Attack8
Defense5
Magic3
Difficulty3
PLAYING ASGraves
Smoke Screen can be used both to escape and to set up a kill.
Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
PLAYING AGAINSTGraves
Graves deals mostly physical damage so Armor is an effective counter.
Leaving the Smoke Screen's area of effect removes the harmful effect immediately.
CROWD CONTROL
Airborneignores tenacityFROMP New DestinySlowignores tenacityFROMW Smoke Screen
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.Q→Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.E
49.6% WR7,035 matches
SKILL PATH leveling order
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.QEnd of the Line
2
3
5
7
9
Smoke Screen (W)Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.WSmoke Screen
4
14
15
17
18
Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.EQuickdraw
1
8
10
12
13
Collateral Damage (R)Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.RCollateral Damage
6
11
16
Dark Harvest keystone
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Scorchclaw PupJungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Cost: 450
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Hubris55 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→The Collector50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.Cost: 3000 · 525 to build
Build every game
3RD ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build52.1% WR2277 games
What players go
4TH ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build56.6% WR2823 games
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build59% WR1109 games
Immortal Shieldbow55 Attack Damage
25% Critical Strike Chance
Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Cost: 3000 · 825 to build55.9% WR1071 games
What players go
5TH ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build60.5% WR1664 games
Immortal Shieldbow55 Attack Damage
25% Critical Strike Chance
Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Cost: 3000 · 825 to build60.3% WR1372 games
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build57.1% WR599 games
What players go
Based on 12179 games · 49.6% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.Q→Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.E
41.3% WR120 matches
SKILL PATH leveling order
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.QEnd of the Line
2
4
5
7
9
Smoke Screen (W)Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.WSmoke Screen
3
14
15
17
18
Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.EQuickdraw
1
8
10
12
13
Collateral Damage (R)Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.RCollateral Damage
6
11
16
Fleet Footwork keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Essence Reaver50 Attack Damage
20 Ability Haste
25% Critical Strike Chance
Spellblade
After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Cost: 3050 · 500 to build→The Collector50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.Cost: 3000 · 525 to build
Build every game
3RD ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build33.3% WR24 games
What players go
4TH ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build46.3% WR41 games
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build63.9% WR36 games
What players go
5TH ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build60.6% WR33 games
What players go
Based on 242 games · 41.3% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.Q→Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.E
47.8% WR79 matches
SKILL PATH leveling order
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.QEnd of the Line
2
4
5
7
9
Smoke Screen (W)Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.WSmoke Screen
3
14
15
17
18
Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.EQuickdraw
1
8
10
12
13
Collateral Damage (R)Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.RCollateral Damage
6
11
16
Fleet Footwork keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Hubris55 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→The Collector50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.Cost: 3000 · 525 to build
Build every game
4TH ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build58.3% WR36 games
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build65% WR20 games
What players go
Based on 134 games · 47.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.