Updated patch 26.18 · 1.5M high-elo games
NeverFF
Graves

Graves

Marksman · physical (AD) damage

49.6%Win rate
4.1%Pick rate
12KGames
BTier · Jungle

Graves is a Marksman that deals physical (AD) damage and brings airborne, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Graves's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

New Destiny
PassiveNew Destiny

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

End of the Line
QEnd of the Line

Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.

Smoke Screen
WSmoke Screen

Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.

Quickdraw
EQuickdraw

Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.

Collateral Damage
RCollateral Damage

Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

COMBAT PROFILE

Attack8
Defense5
Magic3
Difficulty3
PLAYING ASGraves
  • Smoke Screen can be used both to escape and to set up a kill.
  • Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
PLAYING AGAINSTGraves
  • Graves deals mostly physical damage so Armor is an effective counter.
  • Leaving the Smoke Screen's area of effect removes the harmful effect immediately.

CROWD CONTROL

Airborneignores tenacityFROMP New DestinySlowignores tenacityFROMW Smoke Screen

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.Q→Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.E
49.6% WR7,035 matches
SKILL PATH leveling order
End of the Line (Q)Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.QEnd of the Line
2
3
5
7
9
Smoke Screen (W)Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.WSmoke Screen
4
14
15
17
18
Quickdraw (E)Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.EQuickdraw
1
8
10
12
13
Collateral Damage (R)Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.RCollateral Damage
6
11
16
Dark Harvest keystone
Domination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Scorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Cost: 450
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Hubris55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→The Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Cost: 3000 · 525 to build
Build every game
3RD ITEM
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build52.1% WR2277 games
What players go
4TH ITEM
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build56.6% WR2823 games
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageCost: 3500 · 725 to build59% WR1109 games
Immortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Cost: 3000 · 825 to build55.9% WR1071 games
What players go
5TH ITEM
Infinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageCost: 3500 · 725 to build60.5% WR1664 games
Immortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Cost: 3000 · 825 to build60.3% WR1372 games
Lord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build57.1% WR599 games
What players go

Based on 12179 games · 49.6% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

MORE MARKSMAN CHAMPIONS

Graves Build & Counters | NeverFF