Draven is a Marksman that deals physical (AD) damage and brings little to no crowd control. With little hard CC to play around, prioritize raw defensive stats over tenacity. Below is Draven's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveLeague of Draven
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
QSpinning Axe
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
WBlood Rush
Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
EStand Aside
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
RWhirling Death
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.
COMBAT PROFILE
Attack9
Defense3
Magic1
Difficulty8
PLAYING ASDraven
If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.
PLAYING AGAINSTDraven
Launch skillshots toward the landing position of Draven's Spinning Axes.
Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.
CROWD CONTROL
Draven has no notable hard crowd control.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.Q→Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.W
49.9% WR5,910 matches
SKILL PATH leveling order
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.QSpinning Axe
1
4
5
7
9
Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.WBlood Rush
2
8
10
12
13
Stand Aside (E)Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.EStand Aside
3
14
15
17
18
Whirling Death (R)Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.RWhirling Death
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage
15% Attack Speed
1.5% OmnivampCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Gluttonous Greaves45 Move Speed
4% Omnivamp
Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Cost: 1000 · 700 to build
Most common
CORE
Hubris55 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→Hexoptics C4455 Attack Damage
25% Critical Strike Chance
Magnification
Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).
Arcane Aim
When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Cost: 2800 · 275 to build
Build every game
3RD ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build51% WR1516 games
The Collector50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.Cost: 3000 · 525 to build47.4% WR936 games
What players go
4TH ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build56.9% WR2814 games
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build51.4% WR1657 games
What players go
5TH ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build61.8% WR1543 games
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build56.8% WR768 games
Mortal Reminder35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Cost: 3000 · 150 to build60.3% WR141 games
What players go
Based on 8296 games · 49.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.Q→Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.W
41.2% WR83 matches
SKILL PATH leveling order
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.QSpinning Axe
1
4
5
7
9
Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.WBlood Rush
2
8
10
12
13
Stand Aside (E)Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.EStand Aside
3
14
15
17
18
Whirling Death (R)Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.RWhirling Death
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Hubris55 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Cost: 2800 · 750 to build→Hexoptics C4455 Attack Damage
25% Critical Strike Chance
Magnification
Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).
Arcane Aim
When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Cost: 2800 · 275 to build
Build every game
4TH ITEM
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build44.8% WR29 games
What players go
Based on 114 games · 41.2% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.Q→Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.W
45.5% WR66 matches
SKILL PATH leveling order
Spinning Axe (Q)Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.QSpinning Axe
1
4
5
7
9
Blood Rush (W)Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.WBlood Rush
2
8
10
12
13
Stand Aside (E)Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.EStand Aside
3
14
15
17
18
Whirling Death (R)Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.RWhirling Death
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage
15% Attack Speed
1.5% OmnivampCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Bloodthirster80 Attack Damage
15% Life Steal
Ichorshield
Convert excess healing from your Lifesteal to a Shield.Cost: 3400 · 325 to build→Hexoptics C4455 Attack Damage
25% Critical Strike Chance
Magnification
Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).
Arcane Aim
When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Cost: 2800 · 275 to build
Build every game
4TH ITEM
Infinity Edge75 Attack Damage
25% Critical Strike Chance
30% Critical Strike DamageCost: 3500 · 725 to build38.1% WR21 games
Lord Dominik's Regards35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Cost: 3300 · 550 to build65% WR20 games
What players go
Based on 112 games · 45.5% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.