
Marksman · physical (AD) damage
Kindred is a Marksman that deals physical (AD) damage and brings slow. With little hard CC to play around, prioritize raw defensive stats over tenacity. Below is Kindred's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Kindred tumbles and shoots up to three arrows at nearby targets.

Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
E Mounting DreadHover a crowd-control type to see which ability it comes from.
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter

Based on 2966 games · 48.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.