Updated patch 26.18 · 1.5M high-elo games
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Varus

Varus

Marksman · physical (AD) damage

48.1%Win rate
1.5%Pick rate
4KGames
CTier · Bot

Varus is a Marksman that deals physical (AD) damage and brings airborne, root, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Varus's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Living Vengeance
PassiveLiving Vengeance

On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.

Piercing Arrow
QPiercing Arrow

Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

Blighted Quiver
WBlighted Quiver

Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

Hail of Arrows
EHail of Arrows

Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

Chain of Corruption
RChain of Corruption

Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

COMBAT PROFILE

Attack7
Defense3
Magic4
Difficulty2
PLAYING ASVarus
  • An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
  • During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
  • Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.
PLAYING AGAINSTVarus
  • If you are affected by Blight, Varus' abilities will deal extra damage to you.
  • When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
  • You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.

CROWD CONTROL

Airborneignores tenacityFROMR Chain of CorruptionRoottenacity helpsFROMR Chain of CorruptionSlowignores tenacityFROMQ Piercing ArrowE Hail of Arrows

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Piercing Arrow (Q)Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.Q→Blighted Quiver (W)Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.W
48.1% WR1,932 matches
SKILL PATH leveling order
Piercing Arrow (Q)Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.QPiercing Arrow
1
4
5
7
9
Blighted Quiver (W)Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.WBlighted Quiver
2
8
10
13
Hail of Arrows (E)Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.EHail of Arrows
3
14
15
16
18
Chain of Corruption (R)Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.RChain of Corruption
6
11
12
17
Lethal Tempo keystone
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage 15% Attack Speed 1.5% OmnivampCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Berserker's Greaves30% Attack Speed 45 Move SpeedCost: 1100 · 300 to build
Most common
CORE
Statikk Shiv45 Attack Damage 45 Ability Power 30% Attack Speed 4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.Cost: 3000 · 625 to build→Guinsoo's Rageblade30 Attack Damage 30 Ability Power 25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.Cost: 3000 · 1025 to build
Build every game
3RD ITEM
Manamune35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.Cost: 2900 · 1100 to build48.9% WR699 games
Experimental Hexplate40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Cost: 3000 · 500 to build59.2% WR201 games
What players go
4TH ITEM
Terminus30 Attack Damage 35% Attack Speed Shadow Attacks deal bonus magic damage On-Hit. Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Cost: 3000 · 1100 to build52.2% WR1122 games
Edge of Night50 Attack Damage 15 Lethality 250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.Cost: 3000 · 850 to build52.5% WR482 games
Dusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Cost: 3100 · 300 to build57.6% WR66 games
What players go
5TH ITEM
Jak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Cost: 3200 · 650 to build52.8% WR415 games
Terminus30 Attack Damage 35% Attack Speed Shadow Attacks deal bonus magic damage On-Hit. Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Cost: 3000 · 1100 to build48.6% WR148 games
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build52.7% WR146 games
What players go

Based on 4304 games · 48.1% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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