Warwick is a Diver that deals physical (AD) damage and brings suppression, fear. Some of their lockdown (suppression) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Warwick's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveEternal Hunger
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
QJaws of the Beast
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
WBlood Hunt
Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
EPrimal Howl
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
RInfinite Duress
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
COMBAT PROFILE
Attack9
Defense5
Magic3
Difficulty3
PLAYING ASWarwick
Follow your Blood Hunt trails to low health enemy champions.
Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.
PLAYING AGAINSTWarwick
Warwick's attacks heal him at low health. Save your disables to finish him off.
Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
Warwick's ultimate cast range scales with his Move Speed.
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.W→Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.Q
47.7% WR1,933 matches
SKILL PATH leveling order
Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.QJaws of the Beast
1
8
10
12
13
Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.WBlood Hunt
2
4
5
7
9
Primal Howl (E)Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.EPrimal Howl
3
14
15
17
18
Infinite Duress (R)Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.RInfinite Duress
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Gustwalker HatchlingJungle Companions
Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.Cost: 450
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Blade of The Ruined King40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.Cost: 3200 · 725 to build→Stridebreaker40 Attack Damage
25% Attack Speed
450 Health
Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.Cost: 3300 · 750 to build
Build every game
4TH ITEM
Spirit Visage400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality
Heals and Shields on you are increased by 25%.Cost: 2700 · 650 to build44.3% WR557 games
Thornmail150 Health
75 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build51.1% WR472 games
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build57.1% WR345 games
What players go
5TH ITEM
Spirit Visage400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality
Heals and Shields on you are increased by 25%.Cost: 2700 · 650 to build53.3% WR351 games
Thornmail150 Health
75 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build39.9% WR223 games
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build65.8% WR120 games
What players go
Based on 3487 games · 47.7% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.Q→Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.W
47.7% WR614 matches
SKILL PATH leveling order
Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.QJaws of the Beast
1
8
18
Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.WBlood Hunt
2
4
5
7
9
Primal Howl (E)Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.EPrimal Howl
3
10
12
13
14
15
17
Infinite Duress (R)Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.RInfinite Duress
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Blade10 Attack Damage
80 Health
2.5% OmnivampCost: 450Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Plated Steelcaps25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Blade of The Ruined King40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.Cost: 3200 · 725 to build→Stridebreaker40 Attack Damage
25% Attack Speed
450 Health
Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.Cost: 3300 · 750 to build
Build every game
3RD ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build52.5% WR101 games
Statikk Shiv45 Attack Damage
45 Ability Power
30% Attack Speed
4% Move Speed
Electrospark
Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.
Electroshock
Basic Attacks grant extra Energized stacks.Cost: 3000 · 625 to build53.7% WR67 games
What players go
4TH ITEM
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build48.8% WR252 games
Spirit Visage400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality
Heals and Shields on you are increased by 25%.Cost: 2700 · 650 to build38.2% WR68 games
Maw of Malmortius60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Cost: 3100 · 750 to build51.6% WR31 games
What players go
5TH ITEM
Spirit Visage400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality
Heals and Shields on you are increased by 25%.Cost: 2700 · 650 to build52.1% WR94 games
Death's Dance60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost: 3300 · 275 to build40.5% WR74 games
Thornmail150 Health
75 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build55.6% WR27 games
What players go
Based on 1776 games · 47.7% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.W→Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.Q
52.1% WR18 matches
SKILL PATH leveling order
Jaws of the Beast (Q)Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.QJaws of the Beast
1
8
10
12
13
Blood Hunt (W)Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.WBlood Hunt
2
4
5
7
9
Primal Howl (E)Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.EPrimal Howl
3
14
15
17
18
Infinite Duress (R)Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.RInfinite Duress
6
11
16
Lethal Tempo keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Bow8 Attack Damage
15% Attack Speed
1.5% OmnivampCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Immortal Path45 Move Speed
4% Omnivamp
Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Now and Forever
While above half Health, deal 4% increased damage.
While below half Health, gain 12% increased healing, shielding, and regeneration.Cost: 1000
Most common
CORE
Blade of The Ruined King40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.Cost: 3200 · 725 to build→Stridebreaker40 Attack Damage
25% Attack Speed
450 Health
Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.Cost: 3300 · 750 to build
Build every game
Based on 71 games · 52.1% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.