The stats to look for on gear, best first, for all 27 specs. Pick up the first stat whenever you can, and use the later ones to break ties between two items.
Dual wielding misses a lot, even with Furious Precision, so hit comes first.
Survive first, then enough hit for your threat abilities to land.
Crits heal more and refund mana through Illumination. Reverence makes Spirit better than in Classic.
Survive first. Hit and Spell Power raise the threat of your Holy damage.
Champion of the Light turns part of your Intellect into spell damage.
Agility gives ranged Attack Power and crit, and your pet copies your crit.
Aimed Shot and Sniper Shot hit hardest on crits. Careful Aim makes Intellect count.
Agility feeds both your ranged and your melee attacks.
Attack Power now powers your poisons, and Seal Fate needs crits.
Two weapons miss often. Your off hand matters more now for Shank.
Poisons and Rupture can crit now, and daggers scale best.
Mana first: crit only pays off once you stop running dry.
Big heals cost a lot. Keep your mana up before chasing crits.
A resisted Mind Blast is lost damage. Crit gets better once you have Shadowform.
Call of Thunder and Elemental Fury make Lightning crits huge.
Mental Dexterity turns 150% of your Intellect into Attack Power. Caster gear looks better right now, but Blizzard is fixing that on November 10 so Strength stays best: collect Strength and Attack Power gear.
Spirit is your main mana regen. Crits feed Water Shield and Chain Heal.
Intellect powers Arcane Blast, and Arcane Meditation keeps your mana flowing.
Shatter crits on frozen targets. A weapon with Spell Power is a real upgrade in Forever.
Life Tap scales with Spirit now, and Stamina keeps you tapping.
Your demon and Life Tap both lean on Stamina and Spirit.
Look for gear with both Fire and Shadow damage.
Nature's Grace makes your next cast faster after a crit.
Survive first. Crits still help: Blood Frenzy gives 5 Rage on each one.
Spirit keeps you healing, and heals over time can crit now.
No simulations exist for WoW Forever yet, so this is the order the talents and class mechanics point to, checked against the stats on every item in the launch game files. We update it once players have real level 60 data.