NeverFF
/
Mel

Mel

Battlemage · magic (AP) damage

Builds from patch 26.20 · 175K high-elo games
46.1%Win rate
1.4%Pick rate
5KGames
CTier · Mid
Counter build Mel vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
Doran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Sorcerer's Shoes12 Magic Penetration 45 Move Speed1100 gold · 800 to combine
Most common
CORE
Luden's Echo100 Ability Power 600 Mana 10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.2750 gold · 450 to combine→Shadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.3200 gold · 900 to combine
Build every game
ITEM 3
Liandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.3000 gold · 800 to combine50.6% WR237 games · small sample
Hextech Rocketbelt60 Ability Power 350 Health 10 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.2650 gold · 350 to combine45.5% WR198 games · small sample
What players go
ITEM 4
Rabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.3500 gold · 1100 to combine46.8% WR1,322 games
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.3250 gold · 450 to combine45.5% WR774 games
What players go
ITEM 5
Rabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.3500 gold · 1100 to combine54.9% WR536 games
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.3250 gold · 450 to combine52.8% WR386 games
Void Staff95 Ability Power 40% Magic Penetration3000 gold · 1050 to combine40.1% WR217 games · small sample
What players go
Arcane Comet keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Precision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand
SUMMONER SPELLS
SKILL PRIORITY
Radiant Volley (Q)Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.Q→Solar Snare (E)Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.E
46.1% WR68% of games
SKILL PATH leveling order
Radiant Volley (Q)Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.QRadiant Volley
1
4
5
7
9
1, 4, 5, 7, 9
Rebuttal (W)Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.WRebuttal
3
14
15
17
18
3, 14, 15, 17, 18
Solar Snare (E)Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.ESolar Snare
2
8
10
12
13
2, 8, 10, 12, 13
Golden Eclipse (R)Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm. Ranks of Golden Eclipse increase Overwhelm's damage.RGolden Eclipse
6
11
16
6, 11, 16

Based on 4,984 games · 46.1% win rate · High elo · patch 26.20.

ABILITIES

Searing Brilliance
PassiveSearing Brilliance

Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack. When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy is hit by Mel with enough Overwhelm damage, the stacks are consumed to execute the target.

Radiant Volley
QRadiant Volley

Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.

Rebuttal
WRebuttal

Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.

Solar Snare
ESolar Snare

Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.

Golden Eclipse
RGolden Eclipse

Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm. Ranks of Golden Eclipse increase Overwhelm's damage.

PLAYING ASMel
  • Mel can reflect enemy projectiles, including powerful spells. Wait until she casts Rebuttal before throwing powerful projectiles her way.
  • The more Mel hits you, the more Overwhelm stacks she applies. If your health drops too low her next hit will kill you, so back off for a couple seconds to let the Overwhelm stacks fall off.
PLAYING AGAINSTMel
  • Mel can reflect enemy projectiles, including powerful spells. Wait until she casts Rebuttal before throwing powerful projectiles her way.
  • The more Mel hits you, the more Overwhelm stacks she applies. If your health drops too low her next hit will kill you, so back off for a couple seconds to let the Overwhelm stacks fall off.

CROWD CONTROL

Roottenacity helpsFROME Solar SnareSlowignores tenacityFROME Solar Snare

Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown.

Tap or hover a crowd-control type to see which ability it comes from.

MORE MAGE CHAMPIONS

NeverFF isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.
Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.