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Sona

Sona

Enchanter · magic (AP) damage

Builds from patch 26.20 · 175K high-elo games
50.9%Win rate
2.0%Pick rate
7KGames
STier · Support
Counter build Sona vs your enemies →
HIGHEST WIN-RATE BUILD
BUILD PATH · win rate by item

Later items show higher win rates partly because games that last that long are usually already being won. Compare items within a slot, not across slots.

STARTING
World Atlas400 goldHealth PotionConsume Restores 120 Health over 15 seconds.50 gold
Best opening
BOOTS
Boots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%.1000 gold · 700 to combine
Most common
CORE
Dream Maker200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges) Places an Invisible Stealth Ward that grants vision.400 gold→Echoes of Helia35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.2200 gold · 500 to combine
Build every game
ITEM 3
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine57.7% WR1,392 games
Archangel's Staff70 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.2900 gold · 450 to combine55.7% WR725 games
Staff of Flowing Water35 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.2250 gold · 800 to combine54.4% WR562 games
What players go
ITEM 4
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine64.2% WR394 games
Staff of Flowing Water35 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.2250 gold · 800 to combine67.3% WR147 games · small sample
Mejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.1500 gold · 1150 to combine69.2% WR78 games · small sample
What players go
ITEM 5
Dawncore45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.2500 gold · 450 to combine84.1% WR63 games · small sample
Mejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.1500 gold · 1150 to combine68.0% WR25 games · small sample
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.2200 gold · 500 to combine72.7% WR22 games · small sample
What players go
Summon Aery keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
SUMMONER SPELLS
SKILL PRIORITY
Aria of Perseverance (W)Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.W→Hymn of Valor (Q)Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.Q
50.9% WR28% of games
SKILL PATH leveling order
Hymn of Valor (Q)Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.QHymn of Valor
1
4
5
7
9
1, 4, 5, 7, 9
Aria of Perseverance (W)Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.WAria of Perseverance
2
8
10
12
13
2, 8, 10, 12, 13
Song of Celerity (E)Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.ESong of Celerity
3
14
15
17
18
3, 14, 15, 17, 18
Crescendo (R)Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.RCrescendo
6
11
16
6, 11, 16

Based on 6,938 games · 50.9% win rate · High elo · patch 26.20.

ABILITIES

Power Chord
PassivePower Chord

Accelerando : Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead. Power Chord : Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.

Hymn of Valor
QHymn of Valor

Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.

Aria of Perseverance
WAria of Perseverance

Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.

Song of Celerity
ESong of Celerity

Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.

Crescendo
RCrescendo

Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.

PLAYING ASSona
  • Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies.
  • Save Crescendo for the game-altering moment.
  • Well-timed uses of Aria of Perseverance will grant you maximum survivability.
PLAYING AGAINSTSona
  • Spread out when you see Sona so she can't make your entire team dance.
  • Kill Sona first, as she will heal up her team if left alone for too long.

CROWD CONTROL

Stuntenacity helpsFROMR CrescendoSlowignores tenacityFROME Song of Celerity

Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown.

Tap or hover a crowd-control type to see which ability it comes from.

MORE MAGE CHAMPIONS

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Game data and images via Riot's Data Dragon. Builds are aggregated from public match data through the Riot Games API.