Updated patch 26.18 · 1.5M high-elo games
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Cho'Gath

Cho'Gath

Battlemage · magic (AP) damage

52.4%Win rate
1.5%Pick rate
5KGames
STier · Top

Cho'Gath is a Battlemage that deals magic (AP) damage and brings airborne, silence, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Cho'Gath's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Carnivore
PassiveCarnivore

Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.

Rupture
QRupture

Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.

Feral Scream
WFeral Scream

Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.

Vorpal Spikes
EVorpal Spikes

Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.

Feast
RFeast

Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.

COMBAT PROFILE

Attack3
Defense7
Magic7
Difficulty5
PLAYING ASCho'Gath
  • Try to line up your attacks with Vorpal Spikes so that they kill minions and harass enemy champions at the same time.
  • If you're having difficulty feasting upon champions, try eating minions until you're larger.
  • Using Rupture on creeps in combination with Carnivore is a good way to gain Health and Mana.
PLAYING AGAINSTCho'Gath
  • Purchasing a few HP items decreases the chances of Cho'Gath killing you quickly.
  • Focus on preventing Cho'Gath from reaching his max size.
  • Rupture has a smoke cloud indicating the area it will strike. Try to watch out for it to prevent Cho'Gath from being able to combo his abilities.

CROWD CONTROL

Airborneignores tenacityFROMQ RuptureSilencetenacity helpsFROMW Feral ScreamSlowignores tenacityFROMQ RuptureE Vorpal Spikes

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Vorpal Spikes (E)Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.E→Rupture (Q)Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.Q
52.4% WR1,204 matches
SKILL PATH leveling order
Rupture (Q)Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.QRupture
2
8
10
12
Feral Scream (W)Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.WFeral Scream
3
13
14
15
17
18
Vorpal Spikes (E)Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.EVorpal Spikes
1
4
5
7
9
Feast (R)Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.RFeast
6
11
16
Hail of Blades keystone
Domination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Hextech Rocketbelt60 Ability Power 350 Health 20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.Cost: 2650 · 350 to build→Riftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power.Cost: 3100 · 950 to build
Build every game
3RD ITEM
Hollow Radiance400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.Cost: 2800 · 650 to build58.6% WR437 games
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build51% WR194 games
What players go
4TH ITEM
Dead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%.Cost: 2900 · 900 to build58.9% WR594 games
Unending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Cost: 2800 · 800 to build64.4% WR407 games
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build53.1% WR307 games
What players go
5TH ITEM
Jak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Cost: 3200 · 650 to build58.5% WR258 games
Unending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Cost: 2800 · 800 to build58.7% WR218 games
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build62.4% WR194 games
What players go

Based on 4563 games · 52.4% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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