Milio is a Enchanter that deals magic (AP) damage and brings airborne, root, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Milio's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveFired Up!
Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.
QUltra Mega Fire Kick
Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
WCozy Campfire
Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
EWarm Hugs
Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
RBreath of Life
Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.
COMBAT PROFILE
Attack2
Defense4
Magic8
Difficulty5
PLAYING ASMilio
Milio requires allies near him to make the most out of his tools.
Milio's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
Danger is as fun as you let it be.
PLAYING AGAINSTMilio
Milio's movement abilities forecast their destination. Try to use this to your advantage.
Champions with crowd control that can be applied quickly excel against Milio.
Catching Milio with no allies around severely inhibits his mobility. Try to find him alone.
CROWD CONTROL
Airborneignores tenacityFROMQ Ultra Mega Fire KickRoottenacity helpsFROMR Breath of LifeSlowignores tenacityFROMQ Ultra Mega Fire Kick
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Warm Hugs (E)Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.E→Cozy Campfire (W)Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.W
50% WR6,015 matches
SKILL PATH leveling order
Ultra Mega Fire Kick (Q)Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.QUltra Mega Fire Kick
3
14
15
17
18
Cozy Campfire (W)Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.WCozy Campfire
2
8
10
12
13
Warm Hugs (E)Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.EWarm Hugs
1
4
5
7
9
Breath of Life (R)Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.RBreath of Life
6
11
16
Summon Aery keystone
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Dream Maker200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Dream Maker
Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.Cost: 400→Echoes of Helia35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Soul Siphon
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.Cost: 2200 · 500 to build
Build every game
2ND ITEM
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build53.3% WR1427 games
What players go
3RD ITEM
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build53.1% WR3579 games
Ardent Censer45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Cost: 2200 · 700 to build52.8% WR1721 games
What players go
4TH ITEM
Ardent Censer45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Cost: 2200 · 700 to build61.5% WR1027 games
Redemption30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Cost: 2300 · 850 to build60.6% WR792 games
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build62.1% WR770 games
What players go
Based on 11507 games · 50% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.