Syndra is a Burst Mage that deals magic (AP) damage and brings stun. Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown. Below is Syndra's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveTranscendent
Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities. Dark Sphere : Syndra can hold an additional charge Force of Will : Bonus true damage. Scatter the Weak : Increased width and slows all targets Unleashed Power : Executes low health targets
QDark Sphere
Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
WForce of Will
Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
EScatter the Weak
Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
RUnleashed Power
Syndra bombards an enemy Champion with all of her Dark Spheres.
COMBAT PROFILE
Attack2
Defense3
Magic9
Difficulty8
PLAYING ASSyndra
To maximize your ultimate's damage use it when there are many spheres on the battlefield.
After you hit an enemy champion with Force of Will follow up with Dark Sphere, they'll be slowed and have a hard time avoiding it.
Get one of your spells to rank 5 as quickly as possible, they gain powerful bonus effects at max rank.
PLAYING AGAINSTSyndra
Get boots early when playing against Syndra, they'll help you avoid many of her spells.
Attack Syndra after she's used Scatter the Weak, it has a long cooldown so she'll be vulnerable.
At max rank Syndra's spells gain bonus effects and change in appearance.
CROWD CONTROL
Stuntenacity helpsFROME Scatter the Weak
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.Q→Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.W
51.3% WR8,288 matches
SKILL PATH leveling order
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.QDark Sphere
1
4
5
7
9
Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.WForce of Will
3
8
10
11
13
Scatter the Weak (E)Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.EScatter the Weak
2
14
15
16
18
Unleashed Power (R)Syndra bombards an enemy Champion with all of her Dark Spheres.RUnleashed Power
6
12
17
First Strike keystone
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Luden's Echo100 Ability Power
600 Mana
10 Ability Haste
Echo
Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Cost: 2750 · 450 to build→Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build
Build every game
3RD ITEM
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build50.5% WR4938 games
Cosmic Drive70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.Cost: 3000 · 450 to build55.1% WR2915 games
Hextech Rocketbelt60 Ability Power
350 Health
20 Ability Haste
Supersonic
Dash in target direction, unleashing missiles that deal magic damage.Cost: 2650 · 350 to build58.4% WR430 games
What players go
4TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build56% WR4315 games
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build54.9% WR1431 games
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build54.3% WR1282 games
What players go
5TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build60% WR1333 games
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build54.6% WR1176 games
Void Staff95 Ability Power
40% Magic PenetrationCost: 3000 · 1050 to build56.7% WR660 games
What players go
Based on 13993 games · 51.3% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.Q→Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.W
50.4% WR2,506 matches
SKILL PATH leveling order
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.QDark Sphere
1
4
5
7
9
Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.WForce of Will
3
8
10
11
13
Scatter the Weak (E)Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.EScatter the Weak
2
14
15
16
18
Unleashed Power (R)Syndra bombards an enemy Champion with all of her Dark Spheres.RUnleashed Power
6
12
17
First Strike keystone
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build→Cosmic Drive70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.Cost: 3000 · 450 to build
Build every game
3RD ITEM
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build49.3% WR1218 games
Hextech Rocketbelt60 Ability Power
350 Health
20 Ability Haste
Supersonic
Dash in target direction, unleashing missiles that deal magic damage.Cost: 2650 · 350 to build58.7% WR223 games
What players go
4TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build52.4% WR1305 games
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build55% WR329 games
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build48% WR252 games
What players go
5TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build53.1% WR431 games
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build55% WR404 games
Void Staff95 Ability Power
40% Magic PenetrationCost: 3000 · 1050 to build51% WR261 games
What players go
Based on 3957 games · 50.4% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.Q→Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.W
44.7% WR91 matches
SKILL PATH leveling order
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.QDark Sphere
1
4
5
7
9
Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.WForce of Will
3
8
10
11
13
Scatter the Weak (E)Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.EScatter the Weak
2
14
15
16
18
Unleashed Power (R)Syndra bombards an enemy Champion with all of her Dark Spheres.RUnleashed Power
6
12
17
First Strike keystone
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Luden's Echo100 Ability Power
600 Mana
10 Ability Haste
Echo
Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Cost: 2750 · 450 to build→Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build
Build every game
3RD ITEM
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build32.1% WR53 games
Cosmic Drive70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.Cost: 3000 · 450 to build51.5% WR33 games
What players go
4TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build44.9% WR49 games
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build54.2% WR24 games
What players go
Based on 235 games · 44.7% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.Q→Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.W
53.2% WR52 matches
SKILL PATH leveling order
Dark Sphere (Q)Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.QDark Sphere
1
4
5
7
9
Force of Will (W)Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.WForce of Will
3
8
10
13
Scatter the Weak (E)Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.EScatter the Weak
2
14
15
16
17
Unleashed Power (R)Syndra bombards an enemy Champion with all of her Dark Spheres.RUnleashed Power
6
11
12
Arcane Comet keystone
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Bloodsong200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.Cost: 400→Luden's Echo100 Ability Power
600 Mana
10 Ability Haste
Echo
Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Cost: 2750 · 450 to build
Build every game
Based on 109 games · 53.2% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.