Updated patch 26.18 · 1.5M high-elo games
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Viktor

Viktor

Battlemage · magic (AP) damage

49.8%Win rate
3.4%Pick rate
10KGames
BTier · Mid

Viktor is a Battlemage that deals magic (AP) damage and brings stun, slow. Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown. Below is Viktor's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Glorious Evolution
PassiveGlorious Evolution

Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.

Siphon Power
QSiphon Power

Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack. Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

Gravity Field
WGravity Field

Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned. Augment: Viktor's spells apply a slow to enemies.

Hextech Ray
EHextech Ray

Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

Arcane Storm
RArcane Storm

Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor. Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.

COMBAT PROFILE

Attack2
Defense4
Magic10
Difficulty9
PLAYING ASViktor
  • Hextech Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.
  • Make sure you choose the right augment at the right time.
PLAYING AGAINSTViktor
  • Be careful about how close you let Viktor get to you. Viktor's control of the battlefield increases with his proximity to his opponent.
  • Be aware of how many augments Viktor has upgraded by looking at the color of the light on his staff (purple, yellow, blue, red).

CROWD CONTROL

Stuntenacity helpsFROMW Gravity FieldSlowignores tenacityFROMW Gravity Field

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Hextech Ray (E)Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.E→Siphon Power (Q)Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack. Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.Q
49.8% WR5,288 matches
SKILL PATH leveling order
Siphon Power (Q)Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack. Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.QSiphon Power
1
9
11
12
14
15
16
Gravity Field (W)Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned. Augment: Viktor's spells apply a slow to enemies.WGravity Field
4
18
Hextech Ray (E)Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.EHextech Ray
2
3
5
7
8
10
Arcane Storm (R)Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor. Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.RArcane Storm
6
13
17
Deathfire Touch keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Sorcerer's Shoes12 Magic Penetration 45 Move SpeedCost: 1100 · 800 to build
Most common
CORE
Blackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build→Liandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Cost: 3000 · 800 to build
Build every game
3RD ITEM
Lich Bane100 Ability Power 6% Move Speed 10 Ability Haste Spellblade After using an Ability, your next Attack deals bonus magic damage On-Hit.Cost: 2900 · 250 to build56% WR1518 games
Hextech Rocketbelt60 Ability Power 350 Health 20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.Cost: 2650 · 350 to build50.5% WR964 games
What players go
4TH ITEM
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build52.5% WR2115 games
Rabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build56.9% WR1231 games
Shadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build57.4% WR711 games
What players go
5TH ITEM
Rabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build53% WR807 games
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build62.5% WR518 games
Void Staff95 Ability Power 40% Magic PenetrationCost: 3000 · 1050 to build54.6% WR326 games
What players go

Based on 9965 games · 49.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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