Heimerdinger is a Specialist that deals magic (AP) damage and brings stun, slow. Their hard CC is tenacity-reducible, so Mercury's Treads and tenacity items shorten their lockdown. Below is Heimerdinger's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveHextech Affinity
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
QH-28 G Evolution Turret
Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).
WHextech Micro-Rockets
Heimerdinger fires long-range rockets that converge on his cursor.
ECH-2 Electron Storm Grenade
Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.
RUPGRADE!!!
Heimerdinger invents an upgrade, causing his next spell to have increased effects.
COMBAT PROFILE
Attack2
Defense6
Magic8
Difficulty8
PLAYING ASHeimerdinger
Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
PLAYING AGAINSTHeimerdinger
It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!
CROWD CONTROL
Stuntenacity helpsFROME CH-2 Electron Storm GrenadeR UPGRADE!!!Slowignores tenacityFROMQ H-28 G Evolution TurretE CH-2 Electron Storm GrenadeR UPGRADE!!!
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).Q→Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.W
49.5% WR650 matches
SKILL PATH leveling order
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).QH-28 G Evolution Turret
1
4
5
7
9
Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.WHextech Micro-Rockets
3
8
10
12
13
CH-2 Electron Storm Grenade (E)Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.ECH-2 Electron Storm Grenade
2
14
15
17
18
UPGRADE!!! (R)Heimerdinger invents an upgrade, causing his next spell to have increased effects.RUPGRADE!!!
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build→Liandry's Torment60 Ability Power
300 Health
Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Cost: 3000 · 800 to build
Build every game
3RD ITEM
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build53.4% WR236 games
What players go
4TH ITEM
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build48.6% WR243 games
Rylai's Crystal Scepter65 Ability Power
400 Health
Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.Cost: 2600 · 450 to build62.5% WR128 games
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build60.4% WR111 games
What players go
5TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build59.6% WR89 games
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build55.9% WR68 games
Void Staff95 Ability Power
40% Magic PenetrationCost: 3000 · 1050 to build61.8% WR68 games
What players go
Based on 1492 games · 49.5% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).Q→Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.W
56.8% WR141 matches
SKILL PATH leveling order
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).QH-28 G Evolution Turret
1
4
5
7
9
12
Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.WHextech Micro-Rockets
3
8
10
13
CH-2 Electron Storm Grenade (E)Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.ECH-2 Electron Storm Grenade
2
14
15
17
18
UPGRADE!!! (R)Heimerdinger invents an upgrade, causing his next spell to have increased effects.RUPGRADE!!!
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build→Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build
Build every game
3RD ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build47.2% WR36 games
What players go
4TH ITEM
Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build52.3% WR44 games
Rylai's Crystal Scepter65 Ability Power
400 Health
Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.Cost: 2600 · 450 to build50% WR20 games
What players go
Based on 370 games · 56.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).Q→Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.W
50.9% WR170 matches
SKILL PATH leveling order
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).QH-28 G Evolution Turret
1
4
5
7
9
Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.WHextech Micro-Rockets
3
8
10
12
13
CH-2 Electron Storm Grenade (E)Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.ECH-2 Electron Storm Grenade
2
14
15
17
18
UPGRADE!!! (R)Heimerdinger invents an upgrade, causing his next spell to have increased effects.RUPGRADE!!!
6
11
16
Conqueror keystone
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build→Rabadon's Deathcap130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build
Build every game
3RD ITEM
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build71.1% WR38 games
What players go
4TH ITEM
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build50% WR54 games
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build53.2% WR47 games
What players go
5TH ITEM
Zhonya's Hourglass105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build44.4% WR27 games
Shadowflame110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build55% WR20 games
What players go
Based on 346 games · 50.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).Q→Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.W
39.8% WR35 matches
SKILL PATH leveling order
H-28 G Evolution Turret (Q)Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).QH-28 G Evolution Turret
1
4
5
7
9
Hextech Micro-Rockets (W)Heimerdinger fires long-range rockets that converge on his cursor.WHextech Micro-Rockets
3
8
10
12
13
CH-2 Electron Storm Grenade (E)Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.ECH-2 Electron Storm Grenade
2
14
15
17
UPGRADE!!! (R)Heimerdinger invents an upgrade, causing his next spell to have increased effects.RUPGRADE!!!
6
11
16
Arcane Comet keystone
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Dream Maker200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Dream Maker
Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.Cost: 400→Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build
Build every game
3RD ITEM
Rylai's Crystal Scepter65 Ability Power
400 Health
Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.Cost: 2600 · 450 to build71.4% WR21 games
What players go
Based on 133 games · 39.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.