Updated patch 26.18 · 1.5M high-elo games
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Vel'Koz

Vel'Koz

Artillery · magic (AP) damage

47.8%Win rate
1.6%Pick rate
5KGames
CTier · Support

Vel'Koz is a Artillery that deals magic (AP) damage and brings airborne, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Vel'Koz's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Organic Deconstruction
PassiveOrganic Deconstruction

Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

Plasma Fission
QPlasma Fission

Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.

Void Rift
WVoid Rift

Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.

Tectonic Disruption
ETectonic Disruption

Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.

Life Form Disintegration Ray
RLife Form Disintegration Ray

Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.

COMBAT PROFILE

Attack2
Defense2
Magic10
Difficulty8
PLAYING ASVel'Koz
  • When laning, use Void Rift to kill minions while building stacks of Organic Deconstruction on your opponent. You can then follow up with your other abilities.
  • Shooting Plasma Fission diagonally and splitting at maximum range allows you to hit opponents that are out of the range of the initial missile, but is more challenging to pull off.
  • Be very careful about when to use Life Form Disintegration Ray. Many champions have abilities that can interrupt the spell.
PLAYING AGAINSTVel'Koz
  • Vel'Koz is very dangerous if left alone in a fight. Try to focus him down early.
  • Vel'Koz has fairly low mobility and is vulnerable to ganks.
  • Life Form Disintegration Ray can be interrupted by stuns, silences and knockups.

CROWD CONTROL

Airborneignores tenacityFROME Tectonic DisruptionSlowignores tenacityFROMQ Plasma FissionR Life Form Disintegration Ray

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Plasma Fission (Q)Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.Q→Void Rift (W)Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.W
47.8% WR2,805 matches
SKILL PATH leveling order
Plasma Fission (Q)Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.QPlasma Fission
1
4
5
7
9
Void Rift (W)Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.WVoid Rift
2
8
10
12
13
Tectonic Disruption (E)Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.ETectonic Disruption
3
14
15
17
18
Life Form Disintegration Ray (R)Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.RLife Form Disintegration Ray
6
11
16
Arcane Comet keystone
Sorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Stormraider's SurgeStormraider's Surge
Deathfire TouchDeathfire Touch
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm
Domination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Sorcerer's Shoes12 Magic Penetration 45 Move SpeedCost: 1100 · 800 to build
Most common
CORE
Bloodsong200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges) Places an Invisible Stealth Ward that grants vision.Cost: 400→Luden's Echo100 Ability Power 600 Mana 10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Cost: 2750 · 450 to build
Build every game
3RD ITEM
Horizon Focus75 Ability Power 25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Cost: 2700 · 600 to build51.1% WR1019 games
Shadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build46.5% WR850 games
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build48% WR152 games
What players go
4TH ITEM
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build49.9% WR391 games
Shadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build42.6% WR310 games
Liandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Cost: 3000 · 800 to build51.1% WR88 games
What players go
5TH ITEM
Zhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.Cost: 3250 · 450 to build54.8% WR84 games
Rabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.Cost: 3500 · 1100 to build43.1% WR58 games
Shadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Cost: 3200 · 900 to build63.3% WR30 games
What players go

Based on 4620 games · 47.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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