Yuumi is a Enchanter that deals magic (AP) damage and brings slow. With little hard CC to play around, prioritize raw defensive stats over tenacity. Below is Yuumi's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveFeline Friendship
Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to. While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.
QProwling Projectile
Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.
WYou and Me!
Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.
EZoomies
Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.
RFinal Chapter
Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.
COMBAT PROFILE
Attack5
Defense1
Magic8
Difficulty2
CROWD CONTROL
Slowignores tenacityFROMQ Prowling ProjectileR Final Chapter
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Prowling Projectile (Q)Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.Q→Zoomies (E)Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.E
46.7% WR2,824 matches
SKILL PATH leveling order
Prowling Projectile (Q)Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.QProwling Projectile
1
4
5
7
9
12
13
You and Me! (W)Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.WYou and Me!
14
15
17
18
Zoomies (E)Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.EZoomies
2
3
8
10
Final Chapter (R)Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.RFinal Chapter
6
11
16
Summon Aery keystone
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Control WardConsume
Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.Cost: 75
Dream Maker200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Dream Maker
Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.Cost: 400→Ardent Censer45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Cost: 2200 · 700 to build
Build every game
2ND ITEM
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build49.7% WR1961 games
Mikael's Blessing250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste
Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Cost: 2300 · 900 to build51.3% WR1464 games
What players go
3RD ITEM
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build51.1% WR777 games
Mikael's Blessing250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste
Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Cost: 2300 · 900 to build53% WR672 games
Knight's Vow200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice
While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.Cost: 2300 · 400 to build64.6% WR257 games
What players go
4TH ITEM
Redemption30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Cost: 2300 · 850 to build61.6% WR281 games
Moonstone Renewer25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Cost: 2200 · 500 to build55.6% WR162 games
Dawncore45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen
First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Cost: 2500 · 450 to build71.4% WR98 games
What players go
Based on 7434 games · 46.7% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.