Alistar is a Vanguard that deals physical (AD) damage and brings airborne, stun. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Alistar's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.
ABILITIES
PassiveTriumphant Roar
Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
QPulverize
Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
WHeadbutt
Alistar rams a target with his head, dealing damage and knocking the target back.
ETrample
Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
RUnbreakable Will
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
COMBAT PROFILE
Attack6
Defense9
Magic5
Difficulty7
PLAYING ASAlistar
Using Pulverize can allow you to establish better positioning for Headbutt.
Move Speed is very important on Alistar. Consider which boots to buy carefully.
Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt.
PLAYING AGAINSTAlistar
Alistar is very disruptive but very tough - try to target more fragile damage dealers.
Watch out for the Pulverize-Headbutt combo when around turrets.
When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him.
Hover a crowd-control type to see which ability it comes from.
HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Pulverize (Q)Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.Q
50.9% WR1,058 matches
SKILL PATH leveling order
Pulverize (Q)Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.QPulverize
2
4
5
7
9
Headbutt (W)Alistar rams a target with his head, dealing damage and knocking the target back.WHeadbutt
1
8
10
12
13
Trample (E)Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.ETrample
3
14
15
17
18
Unbreakable Will (R)Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.RUnbreakable Will
6
11
16
Aftershock keystone
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Boots of Swiftness55 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.Cost: 1000 · 700 to build
Most common
CORE
Celestial Opposition200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Blessing of the Mountain
Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.
Active (4 charges)
Places an Invisible Stealth Ward that grants vision.Cost: 400→Locket of the Iron Solari200 Health
30 Armor
30 Magic Resist
10 Ability Haste
Devotion
Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Cost: 2200 · 700 to build
Build every game
2ND ITEM
Zeke's Convergence300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Cost: 2200 · 700 to build54.8% WR1300 games
What players go
3RD ITEM
Zeke's Convergence300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Cost: 2200 · 700 to build52.3% WR1250 games
Knight's Vow200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice
While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.Cost: 2300 · 400 to build61.3% WR765 games
What players go
4TH ITEM
Knight's Vow200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice
While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.Cost: 2300 · 400 to build56.1% WR456 games
Zeke's Convergence300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Cost: 2200 · 700 to build61.2% WR325 games
Thornmail150 Health
75 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build43.2% WR118 games
What players go
Based on 6461 games · 50.9% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.
SKILL PRIORITY
Headbutt (W)Alistar rams a target with his head, dealing damage and knocking the target back.W→Pulverize (Q)Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.Q
55% WR47 matches
SKILL PATH leveling order
Pulverize (Q)Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.QPulverize
2
4
5
7
9
13
Headbutt (W)Alistar rams a target with his head, dealing damage and knocking the target back.WHeadbutt
1
8
10
12
Trample (E)Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.ETrample
3
14
15
17
18
Unbreakable Will (R)Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.RUnbreakable Will
6
11
16
Deathfire Touch keystone
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
Doran's Ring18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.Cost: 400Health PotionConsume
Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Ionian Boots of Lucidity10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.Cost: 900 · 350 to build
Most common
CORE
Imperial Mandate60 Ability Power
15 Ability Haste
150% Base Mana Regen
Control
Gain 20 Ability Haste for your abilities with Immobilizing effects.
Command
On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Cost: 2400 · 700 to build→Blackfire Torch80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Cost: 2800 · 700 to build
Build every game
3RD ITEM
Hextech Rocketbelt60 Ability Power
350 Health
20 Ability Haste
Supersonic
Dash in target direction, unleashing missiles that deal magic damage.Cost: 2650 · 350 to build64.3% WR28 games
What players go
Based on 120 games · 55% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.