Updated patch 26.18 · 1.5M high-elo games
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Rell

Rell

Vanguard · mixed damage

50.8%Win rate
2.3%Pick rate
7KGames
ATier · Support

Rell is a Vanguard that deals mixed damage and brings airborne, stun, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Rell's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Break the Mold
PassiveBreak the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Shattering Strike
QShattering Strike

Rell deals magic damage to units in a line, breaking their shields and stunning them.

Ferromancy: Crash Down
WFerromancy: Crash Down

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

Full Tilt
EFull Tilt

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

Magnet Storm
RMagnet Storm

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

COMBAT PROFILE

Attack0
Defense0
Magic0
Difficulty0

CROWD CONTROL

Airborneignores tenacityFROMW Ferromancy: Crash DownStuntenacity helpsFROMQ Shattering StrikeSlowignores tenacityFROMW Ferromancy: Crash Down

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Ferromancy: Crash Down (W)Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.W
50.8% WR1,387 matches
SKILL PATH leveling order
Shattering Strike (Q)Rell deals magic damage to units in a line, breaking their shields and stunning them.QShattering Strike
2
14
15
17
18
Ferromancy: Crash Down (W)Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.WFerromancy: Crash Down
1
4
5
7
9
Full Tilt (E)Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.EFull Tilt
3
8
10
12
13
Magnet Storm (R)Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.RMagnet Storm
6
11
16
Aftershock keystone
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Plated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.Cost: 1200 · 600 to build
Most common
CORE
Celestial Opposition200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.Cost: 400→Zeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Cost: 2200 · 700 to build
Build every game
2ND ITEM
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Cost: 2200 · 700 to build49.5% WR1219 games
What players go
3RD ITEM
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Cost: 2200 · 700 to build53.3% WR1313 games
Knight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.Cost: 2300 · 400 to build58.6% WR998 games
What players go
4TH ITEM
Knight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.Cost: 2300 · 400 to build59.6% WR690 games
Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Cost: 2200 · 700 to build56.4% WR326 games
Protoplasm Harness600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Cost: 2600 · 900 to build73.4% WR94 games
What players go

Based on 6707 games · 50.8% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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Rell Build & Counters | NeverFF