Updated patch 26.18 · 1.5M high-elo games
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Maokai

Maokai

Vanguard · magic (AP) damage

49.7%Win rate
0.8%Pick rate
2KGames
BTier · Support

Maokai is a Vanguard that deals magic (AP) damage and brings airborne, root, slow. Some of their lockdown (airborne) ignores tenacity, so you dodge it; you can't cleanse or Merc' through it. Below is Maokai's highest-win-rate build from high-elo games; open the counter-build tool to tune it against your specific enemy team.

ABILITIES

Sap Magic
PassiveSap Magic

Maokai's basic attack also heals him and deals additional damage on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy's spell, this cooldown is reduced.

Bramble Smash
QBramble Smash

Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.

Twisted Advance
WTwisted Advance

Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.

Sapling Toss
ESapling Toss

Maokai flings a sapling to the target area to stand guard. More effective in brush.

Nature's Grasp
RNature's Grasp

Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

COMBAT PROFILE

Attack3
Defense8
Magic6
Difficulty3
PLAYING ASMaokai
  • Saplings can be tossed into brush for empowered effect - but don't stack well.
  • Try looking for flanks or other situations where Nature's Grasp is unavoidable or takes enemies by surprise.
  • Maokai's passive makes him extremely durable against focus fire from spells - so long as he can still basic attack something.
PLAYING AGAINSTMaokai
  • Saplings will chase the first enemy that gets too close, but detonate after a few seconds or if they collide with other enemies. Be especially careful around brush sapling, as they are much more dangerous.
  • The cooldown on Maokai's self healing is heavily gated on how many time you hit him with spells. Careful about wasting abilities on him.
  • Maokai will avoid taking damage while he's using Twisted Advance, so don't waste your spells.

CROWD CONTROL

Airborneignores tenacityFROMQ Bramble SmashE Sapling TossRoottenacity helpsFROMW Twisted AdvanceR Nature's GraspSlowignores tenacityFROMQ Bramble SmashE Sapling TossR Nature's Grasp

Hover a crowd-control type to see which ability it comes from.

HIGHEST WIN-RATE BUILD
SKILL PRIORITY
Bramble Smash (Q)Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.Q→Twisted Advance (W)Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.W
49.7% WR652 matches
SKILL PATH leveling order
Bramble Smash (Q)Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.QBramble Smash
2
4
5
7
9
Twisted Advance (W)Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.WTwisted Advance
1
8
10
12
13
Sapling Toss (E)Maokai flings a sapling to the target area to stand guard. More effective in brush.ESapling Toss
3
14
15
17
18
Nature's Grasp (R)Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.RNature's Grasp
6
11
16
Aftershock keystone
Resolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching
Inspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades
SUMMONER SPELLS
BUILD PATH · win rate by item
STARTING
World AtlasCost: 400Health PotionConsume Restores 120 Health over 15 seconds.Cost: 50
Best opening
BOOTS
Boots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%.Cost: 1000 · 700 to build
Most common
CORE
Celestial Opposition200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.Cost: 400→Locket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Cost: 2200 · 700 to build
Build every game
2ND ITEM
Bandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Cost: 2300 · 800 to build51.1% WR458 games
What players go
3RD ITEM
Bandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Cost: 2300 · 800 to build57.9% WR356 games
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build46% WR213 games
What players go
4TH ITEM
Thornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Cost: 2450 · 450 to build63.2% WR144 games
Bandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Cost: 2300 · 800 to build42% WR50 games
Knight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.Cost: 2300 · 400 to build56.7% WR30 games
What players go

Based on 2412 games · 49.7% win rate · challenger+grandmaster+master+emerald-diamond+platinum-emerald · patch 16.18.1.

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